Hell knight
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Revision as of 23:30, 22 July 2011 by Game Hunter (Talk | contribs)
| Hell knight | ||
| Appearance: | B | |
| Health: | 50 | |
| Armor: | 1 | |
| Accuracy: | +6 melee, +6 ranged | |
| Melee Damage: | 1d3+6 = 7-9 = 8 avg | |
| Projectile Damage: | 2d6 = 2-12 = 7 avg: plasma damage, radius 1 | |
| Speed: | 100% | |
| Standard Depth: | 9-15 | |
| Experience Value: | 128 | |
| Inventory: | None | |
| AI habits: | Uses items: | Yes |
| Uses doors: | Yes | |
| Attack %: | 40 | |
| Special abilities: | Takes half damage from acid. | |
| Ingame description: | These are hell's warlords. They command hellish armies to battle. Not as tough as Barons but still a pain in the ass... | |
| Comments/special: | N/A | |