Mancubus
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Revision as of 17:43, 3 September 2025 by Omega Tyrant (Talk | contribs)
| Game Data | Strategy |
| Mancubus | ||
| Appearance: | M | |
| Health: | 60 | |
| Armor: | 2 | |
| Accuracy: | +3 melee, +3 ranged | |
| Melee Damage: | 5d3 = 5-15 = 10 | |
| Projectile Damage: | 4d6 = 4-24 = 14: fire damage, radius 2 | |
| Speed: | 80% | |
| Standard Depth: | 15+ | |
| Experience Value: | 452 | |
| Inventory: | Rocket (x3) | |
| AI habits: | Uses items: | No |
| Uses doors: | Yes | |
| Attack %: | 50 | |
| Special abilities: | Ranged attack fires 3 projectiles: 1 directly at the player and one at each side. | |
| Ingame description: | It's big, it's mean, and it has two rocket launchers. What could be worse? | |
| Comments/special: | When this enemy fires, it'll immediately fire again unless the player is out of its vision or in melee range. | |