Containment Area
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Revision as of 07:21, 1 April 2013 by Shark20061 (Talk | contribs)
Game Data | Strategy |
Containment Area | |
Depth: | 11 |
Entrance Text: | |
Reward Text: | |
Exit Text: | |
Monsters on ITYTD: | imp (x11), demon (x4)
Trap: hell knight (x9) |
Monsters on HNTR: | imp (x13), demon (x4)
Trap: hell knight (x6), baron of hell (x4) |
Monsters on HMP: | imp (x15), demon (x4)
Trap: hell knight (x3), baron of hell (x8) |
Monsters on UV: | imp (x17), demon (x4)
Trap: baron of hell (x12), arch-vile |
Monsters on N!: | imp (x19), demon (x4)
Trap: baron of hell (x13), arch-vile (x2) |
Rewards: | ammochain, missile launcher, Backpack, rocket box
Ammo crates (x8), Armor crates (x8) |
Description/tips: | Getting too close to the backpack will spawn in powerful enemies behind you. However, nothing happens if you grab the missile launcher, located in one of the small southern rooms.
Paired with The Wall. |