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  • 05:10, 25 March 2013 (diff | hist) . . (+458). . N Limbo(Created page with "{{infostrat switch}} {{Special level| level_name=Limbo| level_dlvl=20 (Does not appear on ITYTD)| level_intxt=| level_loottxt=| level_outtxt=| level_itytd=N/A| level_hntr=[[Arch-...")
  • 05:06, 25 March 2013 (diff | hist) . . (0). . m Abyssal Plains(Whoops its depth is 12, not 11)
  • 05:06, 25 March 2013 (diff | hist) . . (+758). . N Abyssal Plains(Created page with "{{infostrat switch}} {{Special level| level_name=Containment Area| level_dlvl=11| level_intxt=''Well isn't this just... dandy.''| level_loottxt=| level_outtxt=| level_itytd=| lev...")
  • 04:59, 25 March 2013 (diff | hist) . . (+439). . N Containment Area(Created page with "{{infostrat switch}} {{Special level| level_name=Containment Area| level_dlvl=11| level_intxt=| level_loottxt=| level_outtxt=| level_itytd=| level_hntr=| level_hmp=| level_uv=| l...")
  • 04:57, 25 March 2013 (diff | hist) . . (+301). . N Deimos Lab(Created page with "{{infostrat switch}} {{Special level| level_name=Deimos Lab| level_dlvl=9 (Does not appear on ITYTD)| level_intxt=| level_loottxt=| level_outtxt=| level_itytd=N/A| level_hntr=| l...")
  • 04:51, 25 March 2013 (diff | hist) . . (+886). . N Military Base(Just making quick stubs from memory for all new special levels. Someone with access to the code should fill in the map and enemy lists hopefully)
  • 04:41, 25 March 2013 (diff | hist) . . (+154). . Levels(Special levels: - Adding in 0997 levels, also seriously allcaps and multiple exclamation marks looks stupid)
  • 04:37, 25 March 2013 (diff | hist) . . (+126). . m Levels(Whoops forgot one)
  • 04:35, 25 March 2013 (diff | hist) . . (-63). . Levels(Added new 0997 levels)
  • 00:48, 24 March 2013 (diff | hist) . . (-52). . Level feeling(Levers: - Enemies no longer congregate in the centre.)

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