Difference between revisions of "Antigrav boots"

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m (Non-levitating comment)
(Technically "flying" isn't the game yet, but 0.9.9.9 isn't too far off)
 
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armor_move=Original +50% (capped at +50%)|
 
armor_move=Original +50% (capped at +50%)|
 
armor_knockback=Original|
 
armor_knockback=Original|
armor_get=[[Assemblies|Assembly]]: any [[Armor#Boots|boots]] + AAN|
+
armor_get=[[Assembly]]: any [[boots]] + AAN|
 
armor_looks=<font color="cyan"><b>;</b></font>|
 
armor_looks=<font color="cyan"><b>;</b></font>|
 
armor_description=Assembly (same as original)|
 
armor_description=Assembly (same as original)|
armor_other=Regenerates 2% durability on each of the wearer's actions, starting after 5 actions without taking damage. Cannot be destroyed. Note that the resistances are inherited from the base boots and that they do not levitate you above environmental hazards.}}
+
armor_other=Regenerates 2% durability on each of the wearer's actions, starting after 5 actions without taking damage. Cannot be destroyed. Despite the "anti-gravity" moniker, note that these boots do not grant you the flying status and so you'll still be vulnerable to [[fluids]], with these boots inheriting their [[protection]] and [[resistance]]s from the base boots used to assemble them.}}

Latest revision as of 02:39, 9 June 2025

Game Data Strategy
Antigrav boots
Protection Original
Resistances Original
Durability Original
Move Speed Original +50% (capped at +50%)
Knockback Original
How to get it Assembly: any boots + AAN
Appearance ;
Ingame Description Assembly (same as original)
Comments
Regenerates 2% durability on each of the wearer's actions, starting after 5 actions without taking damage. Cannot be destroyed. Despite the "anti-gravity" moniker, note that these boots do not grant you the flying status and so you'll still be vulnerable to fluids, with these boots inheriting their protection and resistances from the base boots used to assemble them.
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