Difference between revisions of "Mancubus"
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(The description of Mancubus behaviour was about three versions out of date.) |
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monster_abilities=Ranged attack fires 3 projectiles: 1 down the middle and one at each side.| | monster_abilities=Ranged attack fires 3 projectiles: 1 down the middle and one at each side.| | ||
monster_description=''It's big, it's mean, and it has two rocket launchers. What could be worse?''| | monster_description=''It's big, it's mean, and it has two rocket launchers. What could be worse?''| | ||
− | monster_other= | + | monster_other=Shortly after firing a barrage of 3 projectiles, it will fire a second barrage, whether it can see the player or not.}} |
Revision as of 05:28, 23 March 2014
Game Data | Strategy |
Mancubus | ||
Appearance: | M | |
Health: | 60 | |
Armor: | 2 | |
Accuracy: | +3 melee, +3 ranged | |
Melee Damage: | 1d3+8 = 9-11 = 10 | |
Projectile Damage: | 4d6 = 4-24 = 14: fire damage, radius 2 | |
Speed: | 80% | |
Standard Depth: | 15+ | |
Experience Value: | 452 | |
Inventory: | Rocket (x3) | |
AI habits: | Uses items: | No |
Uses doors: | Yes | |
Attack %: | 50 | |
Special abilities: | Ranged attack fires 3 projectiles: 1 down the middle and one at each side. | |
Ingame description: | It's big, it's mean, and it has two rocket launchers. What could be worse? | |
Comments/special: | Shortly after firing a barrage of 3 projectiles, it will fire a second barrage, whether it can see the player or not. |