Difference between revisions of "Former commando"

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(updated for 0.9.9.8 changes)
(Update for 0.10.0)
 
Line 6: Line 6:
 
monster_ac=2|
 
monster_ac=2|
 
monster_acc=+1 melee, +3 ranged|
 
monster_acc=+1 melee, +3 ranged|
monster_melee=1d3+2 = 3-5 = 4 avg|
+
monster_melee=2d3 = 2-6 = 4 avg|
monster_projectile=Attacks with a [[plasma rifle]]: 1d7x6 = 7-42 = 24.5 avg|
+
monster_projectile=Attacks with a [[plasma rifle]]: 1d7x6 = 7-42 = 24 avg|
 
monster_speed=100%|
 
monster_speed=100%|
 
monster_dlvl=12-21|
 
monster_dlvl=12-21|
Line 17: Line 17:
 
monster_abilities=None|
 
monster_abilities=None|
 
monster_description=''These guys were evil to begin with. Being warped by hell's power has only made them worse. Wielding a deadly plasma weapon they should be treated with care... and lead.''|
 
monster_description=''These guys were evil to begin with. Being warped by hell's power has only made them worse. Wielding a deadly plasma weapon they should be treated with care... and lead.''|
monster_other=N/A}}
+
monster_other=Avoids player as much as possible, but will use its melee attack when in range.}}

Latest revision as of 17:15, 3 September 2025

Game Data Strategy
Former commando
Appearance: h
Health: 20
Armor: 2
Accuracy: +1 melee, +3 ranged
Melee Damage: 2d3 = 2-6 = 4 avg
Projectile Damage: Attacks with a plasma rifle: 1d7x6 = 7-42 = 24 avg
Speed: 100%
Standard Depth: 12-21
Experience Value: 167
Inventory: Plasma rifle
AI habits: Uses items: Yes
Uses doors: Yes
Attack %: 75
Special abilities: None
Ingame description: These guys were evil to begin with. Being warped by hell's power has only made them worse. Wielding a deadly plasma weapon they should be treated with care... and lead.
Comments/special: Avoids player as much as possible, but will use its melee attack when in range.
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