Difference between revisions of "Assault shotgun"
From DoomRL Wiki
m (caps in table header) |
(has full reload) |
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Line 9: | Line 9: | ||
weapon_clip=6| | weapon_clip=6| | ||
weapon_ammo=[[Shotgun shell]]| | weapon_ammo=[[Shotgun shell]]| | ||
− | weapon_areload= | + | weapon_areload=[[Alternate reload#Full reload|Full reload]]| |
weapon_afire=None| | weapon_afire=None| | ||
weapon_get=Random (6+)| | weapon_get=Random (6+)| |
Revision as of 05:03, 20 July 2011
Assault shotgun | |
Damage: | 7d3/6-21 falls off linearly at 5% per square |
Average Damage: | 14*0.95 = 14 |
Damage Type: | Shrapnel |
Accuracy: | +0 |
Base Fire Time: | 1.0 second |
Base Reload Time: | 0.4 second |
Clip Size: | 6 |
Ammunition: | Shotgun shell |
Alternate Fire: | None |
Alternate Reload: | Full reload |
How to get it: | Random (6+) |
Quote on pickup: | None |
Appearance: | } |
Ingame Description: | Big, bad and ugly. |
Comments/special: | Has the same area-of-effect as the combat shotgun, but doesn't require pumping between shots. |
Source: | Real life, basically a type of combat shotgun. |