Difference between revisions of "Nightmare arachnotron"
From DRL Wiki
m (added comments. Just met a couple of these and was surprised of them firing at me point blank.) |
(Updated/corrected the description of Nightmare Arachnotron behaviour) |
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monster_abilities=None| | monster_abilities=None| | ||
monster_description=''Pure nightmare spiders. You'd wish they weren't there...''| | monster_description=''Pure nightmare spiders. You'd wish they weren't there...''| | ||
| − | monster_other= | + | monster_other=Shortly after firing a volley of 6 shots, it will fire a second volley of 6 shots, even if it can't see the player. (The same way the Mancubus behaves)}} |
Revision as of 05:30, 23 March 2014
| Game Data | Strategy |
| Nightmare arachnotron | ||
| Appearance: | A | |
| Health: | 80 | |
| Armor: | 2 | |
| Accuracy: | +4 melee, +4 ranged | |
| Melee Damage: | 1d3+3 = 4-6 = 5 avg | |
| Projectile Damage: | (1d6)x6 = 6-36 = 21 avg: plasma damage | |
| Speed: | 150% | |
| Standard Depth: | 50+ | |
| Experience Value: | 452 | |
| Inventory: | Power cell (x20) | |
| AI habits: | Uses items: | No |
| Uses doors: | No | |
| Attack %: | 60% | |
| Special abilities: | None | |
| Ingame description: | Pure nightmare spiders. You'd wish they weren't there... | |
| Comments/special: | Shortly after firing a volley of 6 shots, it will fire a second volley of 6 shots, even if it can't see the player. (The same way the Mancubus behaves) | |