Difference between revisions of "Nanofiber armor"
From DoomRL Wiki
m (994 added resists) |
(0.9.9.6 update) |
||
Line 2: | Line 2: | ||
{{Armor| | {{Armor| | ||
armor_name=Nanofiber armor| | armor_name=Nanofiber armor| | ||
− | armor_prot=Original | + | armor_prot=Original/2| |
− | armor_resists=Original| | + | armor_resists=Original/2| |
armor_health=Infinite| | armor_health=Infinite| | ||
− | armor_move=Original- | + | armor_move=Original-15%| |
armor_knockback=Original| | armor_knockback=Original| | ||
armor_get=[[Assemblies|Assembly]]: any [[Armor#Body Armor|armor]] + PP| | armor_get=[[Assemblies|Assembly]]: any [[Armor#Body Armor|armor]] + PP| |
Revision as of 17:23, 29 February 2012
Game Data | Strategy |
Nanofiber armor | |
---|---|
Protection | Original/2 |
Resistances | Original/2 |
Durability | Infinite |
Move Speed | Original-15% |
Knockback | Original |
How to get it | Assembly: any armor + PP |
Appearance | [ |
Ingame Description | Assembly (same as original) |
Comments | |
When nanofiber armor is created, it secretly retains the durability that the old armor had. As a result, nanofiber armor created from damaged armor may initially have less protection. However, repairing effects can still restore the armor to its full protection value.
Note: Adds "nanofiber" in front of armor name (example: "red armor" will become "nanofiber red armor") |