Difference between revisions of "The Chained Court"
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{{Special level| | {{Special level| | ||
level_name=The Chained Court| | level_name=The Chained Court| | ||
− | level_dlvl= | + | level_dlvl=5| |
level_intxt=Welcome to the Chained Court... | level_intxt=Welcome to the Chained Court... | ||
Line 8: | Line 8: | ||
A devilish voice booms: "Come to think of it... I'd rather see you dead, mortal... prepare yourself!| | A devilish voice booms: "Come to think of it... I'd rather see you dead, mortal... prepare yourself!| | ||
− | level_loottxt=''None''| | + | level_loottxt=''None'' |
+ | |||
+ | '''If Hell's Arena has been completed:''' | ||
+ | |||
+ | So much for hellish fair-play.| | ||
level_outtxt=''None''| | level_outtxt=''None''| | ||
level_itytd=[[former human]] (x20), [[cacodemon]] (x4)| | level_itytd=[[former human]] (x20), [[cacodemon]] (x4)| | ||
Line 15: | Line 19: | ||
level_uv=[[former human]] (x10), [[former captain]] (x10), [[baron of hell]] (x4)| | level_uv=[[former human]] (x10), [[former captain]] (x10), [[baron of hell]] (x4)| | ||
level_n=[[former human]] (x10), [[former captain]] (x10), [[baron of hell]] (x4)| | level_n=[[former human]] (x10), [[former captain]] (x10), [[baron of hell]] (x4)| | ||
− | level_loot=[[chainsaw]], [[shotgun shell]] (6x8), [[power cell]] (6x20), [[Berserk Pack]] (x4), [[ | + | level_loot=[[chainsaw]], [[shotgun shell]] (6x8), [[power cell]] (6x20), [[Berserk Pack]] (x4 in easy CC, x2 in hard CC), random common [[mod pack]] (x2)| |
− | level_other= | + | level_other= Easy Chained Court: The levers near each large 'cage' open the nearby cage. The two smaller ones on the left have one powerful enemy each (eg. cacodemons on HNTR) and the larger cage on the right contains two. Opening all 3 cages will also remove the top and bottom walls in the starting centre room, revealing items and enemies. |
+ | |||
+ | Hard Chained Court (CC+): Defeating all enemies will remove the large, indestructible wall on the left, revealing items as well as the stairs down.}} | ||
{{map| | {{map| |
Latest revision as of 07:34, 23 October 2013
Game Data | Strategy |
The Chained Court | |
Depth: | 5 |
Entrance Text: | Welcome to the Chained Court...
If Hell's Arena has been completed: A devilish voice booms: "Come to think of it... I'd rather see you dead, mortal... prepare yourself! |
Reward Text: | None
If Hell's Arena has been completed: So much for hellish fair-play. |
Exit Text: | None |
Monsters on ITYTD: | former human (x20), cacodemon (x4) |
Monsters on HNTR: | former human (x20), cacodemon (x4) |
Monsters on HMP: | former human (x10), former sergeant (x10), hell knight (x4) |
Monsters on UV: | former human (x10), former captain (x10), baron of hell (x4) |
Monsters on N!: | former human (x10), former captain (x10), baron of hell (x4) |
Rewards: | chainsaw, shotgun shell (6x8), power cell (6x20), Berserk Pack (x4 in easy CC, x2 in hard CC), random common mod pack (x2) |
Description/tips: | Easy Chained Court: The levers near each large 'cage' open the nearby cage. The two smaller ones on the left have one powerful enemy each (eg. cacodemons on HNTR) and the larger cage on the right contains two. Opening all 3 cages will also remove the top and bottom walls in the starting centre room, revealing items and enemies.
Hard Chained Court (CC+): Defeating all enemies will remove the large, indestructible wall on the left, revealing items as well as the stairs down. |
Map |
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If Hell's Arena has been completed: ############################################################################## ####################······································#################### #############·············=======···································########## ###########············h·····======·····················h···············###### ###···###·······················=====······································### ##"···##·····h····h···············====······································## #·····##···················h··········h·······====#B¦¦¦¦¦¦B#====·····h·······# #·····##·h····································====##########====·············# #·····##·······h··································+······^·+·················# #·>···##···············V······················====#@·······#====··········h··# #·····##···h·········h·············h··········====#····\···#====·············# #·····##··········································+······^·+·················# #·····##h·······h··········h··················====##########====·····h·······# #·····##·······························h······====·B¦¦¦¦¦¦B#====h············# ##"···##··························====······································## ###···###·······················=====·····································#### ###########·············h····======····················h···············####### #############·············=======·································############ ####################······································#################### ############################################################################## |
This map shows the Ultra-violence monsters.
On Hurt Me Plenty, barons of hell are replaced by hell knights and former captains are replaced by former sergeants. On Hey, Not Too Rough and I'm Too Young To Die, barons of hell are replaced by cacodemons and former captains are replaced by former humans. If Hell's Arena has been completed, the second Chained Court map will appear. The only differences here are that there are only two Berserk Packs available instead of a four and the Arena Master is also in the level (indicated by the bright green Arch-vile). |