Difference between revisions of "The Wall"
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+ | {{infostrat switch}} | ||
{{Special level| | {{Special level| | ||
level_name=The Wall| | level_name=The Wall| | ||
− | level_dlvl= | + | level_dlvl=11| |
level_diff=Medium to hard| | level_diff=Medium to hard| | ||
level_intxt=''You feel uneasy.''| | level_intxt=''You feel uneasy.''| | ||
Line 16: | Line 17: | ||
''All in all, we're just another brick in the wall.''| | ''All in all, we're just another brick in the wall.''| | ||
− | level_itytd= | + | level_itytd=[[hell knight]] (x12)| |
− | level_hntr= | + | level_hntr=[[hell knight]] (x6), [[baron of hell]] (x6)| |
− | level_hmp= | + | level_hmp=[[baron of hell]] (x14)| |
− | level_uv= | + | level_uv=[[baron of hell]] (x12), [[arch-vile]] (x2)| |
− | level_n= | + | level_n=[[baron of hell]] (x12), [[arch-vile]] (x2)| |
− | level_loot= | + | level_loot=[[rocket]] (12x3), {{exotic link|missile launcher}}, [[Backpack]]| |
− | level_other= | + | level_other=This level is paired with the [[Containment Area]]. There is a random chance that you'll roll The Wall instead of the Containment Area on level 11.}} |
{{map | {{map |
Latest revision as of 16:53, 26 March 2013
Game Data | Strategy |
The Wall | |
Depth: | 11 |
Entrance Text: | You feel uneasy. |
Reward Text: | Peace comes back to this evil place. |
Exit Text: | If no enemies have been killed:
Hearing them scream soothes the soul... If only some enemies have been killed: This must be madness! If all enemies have been killed All in all, we're just another brick in the wall. |
Monsters on ITYTD: | hell knight (x12) |
Monsters on HNTR: | hell knight (x6), baron of hell (x6) |
Monsters on HMP: | baron of hell (x14) |
Monsters on UV: | baron of hell (x12), arch-vile (x2) |
Monsters on N!: | baron of hell (x12), arch-vile (x2) |
Rewards: | rocket (12x3), missile launcher, Backpack |
Description/tips: | This level is paired with the Containment Area. There is a random chance that you'll roll The Wall instead of the Containment Area on level 11. |
Map |
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##·¦····#·V············B···########··································@······##
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##···¦··#··············B·••########••·······································##
##}¦····#····B············•########•········································##
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This map shows the Ultra-Violence monsters.
On Hurt Me Plenty, arch-viles are replaced by barons of hell. On Hey, Not Too Rough, the arch-viles are removed and the six right-most barons of hell are replaced by hell knights. On I'm Too Young To Die, the arch-viles are removed, and all the barons are replaced by hell knights. |