Difference between revisions of "The Wall"
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+ | {{infostrat switch}} | ||
{{Special level| | {{Special level| | ||
level_name=The Wall| | level_name=The Wall| | ||
− | level_dlvl= | + | level_dlvl=11| |
level_diff=Medium to hard| | level_diff=Medium to hard| | ||
− | level_intxt=''You feel uneasy | + | level_intxt=''You feel uneasy.''| |
level_loottxt=''Peace comes back to this evil place.''| | level_loottxt=''Peace comes back to this evil place.''| | ||
− | level_outtxt='''If | + | level_outtxt='''If no enemies have been killed:''' |
− | '' | + | ''Hearing them scream soothes the soul...'' |
− | ''' | + | '''If only some enemies have been killed:''' |
− | '' | + | ''This must be madness!'' |
− | level_itytd= | + | |
− | level_hntr= | + | '''If all enemies have been killed''' |
− | level_hmp= | + | |
− | level_uv= | + | ''All in all, we're just another brick in the wall.''| |
− | level_n= | + | level_itytd=[[hell knight]] (x12)| |
− | level_loot=[[ | + | level_hntr=[[hell knight]] (x6), [[baron of hell]] (x6)| |
− | level_other= | + | level_hmp=[[baron of hell]] (x14)| |
+ | level_uv=[[baron of hell]] (x12), [[arch-vile]] (x2)| | ||
+ | level_n=[[baron of hell]] (x12), [[arch-vile]] (x2)| | ||
+ | level_loot=[[rocket]] (12x3), {{exotic link|missile launcher}}, [[Backpack]]| | ||
+ | level_other=This level is paired with the [[Containment Area]]. There is a random chance that you'll roll The Wall instead of the Containment Area on level 11.}} | ||
+ | |||
+ | {{map | ||
+ | |map={{:The Wall/Map}} | ||
+ | |map_description=This map shows the Ultra-Violence monsters. | ||
+ | |||
+ | On Hurt Me Plenty, arch-viles are replaced by barons of hell. | ||
+ | |||
+ | On Hey, Not Too Rough, the arch-viles are removed and the six right-most barons of hell are replaced by hell knights. | ||
+ | |||
+ | On I'm Too Young To Die, the arch-viles are removed, and all the barons are replaced by hell knights. | ||
+ | }} |
Latest revision as of 16:53, 26 March 2013
Game Data | Strategy |
The Wall | |
Depth: | 11 |
Entrance Text: | You feel uneasy. |
Reward Text: | Peace comes back to this evil place. |
Exit Text: | If no enemies have been killed:
Hearing them scream soothes the soul... If only some enemies have been killed: This must be madness! If all enemies have been killed All in all, we're just another brick in the wall. |
Monsters on ITYTD: | hell knight (x12) |
Monsters on HNTR: | hell knight (x6), baron of hell (x6) |
Monsters on HMP: | baron of hell (x14) |
Monsters on UV: | baron of hell (x12), arch-vile (x2) |
Monsters on N!: | baron of hell (x12), arch-vile (x2) |
Rewards: | rocket (12x3), missile launcher, Backpack |
Description/tips: | This level is paired with the Containment Area. There is a random chance that you'll roll The Wall instead of the Containment Area on level 11. |
Map |
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##·¦····#·V············B···########··································@······##
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##···¦··#··············B·••########••·······································##
##}¦····#····B············•########•········································##
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##···¦··#··············B··•########•········································##
###····##····B······B····••########••·······································##
##########··············•••########•········································##
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|
This map shows the Ultra-Violence monsters.
On Hurt Me Plenty, arch-viles are replaced by barons of hell. On Hey, Not Too Rough, the arch-viles are removed and the six right-most barons of hell are replaced by hell knights. On I'm Too Young To Die, the arch-viles are removed, and all the barons are replaced by hell knights. |