Difference between revisions of "Frag Shotgun"

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{{ranged weapon|
 
{{ranged weapon|
 
weapon_name=Frag Shotgun - [[Shotgun_Types|Shotgun Family]]|
 
weapon_name=Frag Shotgun - [[Shotgun_Types|Shotgun Family]]|
weapon_dmg=6d3/6-18, [[Shotguns|focused shotgun blast]]|
+
weapon_dmg=6d3/6-18|
 
weapon_avgdmg=12 (at point blank)|
 
weapon_avgdmg=12 (at point blank)|
 
weapon_dmgtype=[[Damage type#Shrapnel|Shrapnel]]|
 
weapon_dmgtype=[[Damage type#Shrapnel|Shrapnel]]|
weapon_accuracy=Accuracy|
+
weapon_accuracy=Irrelevant|
 
weapon_ftime=0.5 seconds|
 
weapon_ftime=0.5 seconds|
 
weapon_rtime=2.5 seconds|
 
weapon_rtime=2.5 seconds|

Latest revision as of 05:26, 6 June 2026

Game Data Strategy
Frag Shotgun - Shotgun Family
Damage: 6d3/6-18
Average Damage: 12 (at point blank)
Damage Type: Shrapnel
Accuracy: Irrelevant
Base Fire Time: 0.5 seconds
Base Reload Time: 2.5 seconds
Clip Size: 16 (consumes 2 per shot)
Ammunition: 10mm ammo
Alternate Fire: None
Alternate Reload: None
How to get it: Random (10+)
Quote on pickup: None
Appearance: }
Ingame Description: Advanced pulverization technology converts bullets into shrapnel.
Comments/special: This shotgun's blast has a max range of 15 tiles, a spread size of 2, and a falloff reduction rate of 5% per tile.

Unlike the Combat shotgun, the Frag Shotgun requires no pumping inbetween shots, and it also reloads its entire clip at once when reloaded.

The Frag Shotgun can be modded by Technicians with a single mod (and/or a basic assembly), regardless of any Whizkid ranks.

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