Difference between revisions of "Tower of Babel"

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level_n=*sigh*|
 
level_n=*sigh*|
 
level_loot=None|
 
level_loot=None|
level_other=You enter in the north-west, and the Cyberdemon's spawn position is random, he can even spawn right next to you. The map has a series of randomly placed destroyable 3x3 pillars (except for one!) which you can use for cover. Normally there is no exit on this floor, with the level ending immediately upon the Cyberdemon's death, but if you're playing [[Angel of Pacifism]] or[[Archangel of Pacifism]], there will be stairs on the opposite corner of the arena so you can progress without killing the Cyberdemon.}}
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level_other=You enter in the north-west, and the Cyberdemon's spawn position is random, he can even spawn right next to you. The map has a series of randomly placed destroyable 3x3 pillars (except for one!) which you can use for cover. Normally there is no exit on this floor, with the level ending immediately upon the Cyberdemon's death, but if you're playing [[Angel of Pacifism]] or [[Archangel of Pacifism]], there will be stairs on the opposite corner of the arena so you can progress without killing the Cyberdemon.}}

Latest revision as of 11:36, 26 July 2024

Game Data Strategy
Tower of Babel
Depth: 16
Entrance Text: You enter a big arena. There's blood everywhere. You hear heavy mechanical footsteps...
Reward Text: Congratulations! You defeated the Cyberdemon!
Exit Text: N/A
Monsters on ITYTD: Cyberdemon
Monsters on HNTR: See above
Monsters on HMP: Look, I already told you...
Monsters on UV: Are you blind or something?
Monsters on N!: *sigh*
Rewards: None
Description/tips: You enter in the north-west, and the Cyberdemon's spawn position is random, he can even spawn right next to you. The map has a series of randomly placed destroyable 3x3 pillars (except for one!) which you can use for cover. Normally there is no exit on this floor, with the level ending immediately upon the Cyberdemon's death, but if you're playing Angel of Pacifism or Archangel of Pacifism, there will be stairs on the opposite corner of the arena so you can progress without killing the Cyberdemon.
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