Difference between revisions of "Strategy:Traits"

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This page is meant primarily as a listing for the specific strategy pages for each individual trait. However, it is also a place to discuss and explain trait-building in general. This should be categorized by trait type (basic, advanced, or master, or specifically a master type), or can be included in a unique section dedicated to the strategy of all traits in general.
 
This page is meant primarily as a listing for the specific strategy pages for each individual trait. However, it is also a place to discuss and explain trait-building in general. This should be categorized by trait type (basic, advanced, or master, or specifically a master type), or can be included in a unique section dedicated to the strategy of all traits in general.
  
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*[[Strategy:Finesse|Finesse]]
 
*[[Strategy:Finesse|Finesse]]
 
*[[Strategy:Hellrunner|Hellrunner]]
 
*[[Strategy:Hellrunner|Hellrunner]]
*[[Strategy:Tough as nails|Tough as nails]]
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*[[Strategy:Tough as Nails|Tough as Nails]]
*[[Strategy:Son of a bitch|Son of a bitch]]
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*[[Strategy:Son of a Bitch|Son of a Bitch]]
*[[Strategy:Son of a gun|Son of a gun]]
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*[[Strategy:Son of a Gun|Son of a Gun]]
 
*[[Strategy:Reloader|Reloader]]
 
*[[Strategy:Reloader|Reloader]]
 
*[[Strategy:Eagle Eye|Eagle Eye]]
 
*[[Strategy:Eagle Eye|Eagle Eye]]
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*[[Strategy:Blademaster|Blademaster]]
 
*[[Strategy:Blademaster|Blademaster]]
 
*[[Strategy:Vampyre|Vampyre]]
 
*[[Strategy:Vampyre|Vampyre]]
*[[Strategy:Malicious Blades|Malicious Blades]]
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*[[Strategy:Malicious_Blades|Malicious Blades]]
  
 
=== Pistol Masters ===
 
=== Pistol Masters ===
*[[Strategy:Bullet Dance|Bullet Dance]]
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*[[Strategy:Bullet_Dance|Bullet Dance]]
*[[Strategy:Gun Kata|Gun Kata]]
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*[[Strategy:Gun_Kata|Gun Kata]]
 
*[[Strategy:Sharpshooter|Sharpshooter]]
 
*[[Strategy:Sharpshooter|Sharpshooter]]
  
 
=== Shotgun Masters ===
 
=== Shotgun Masters ===
*[[Strategy:Army of the Dead|Army of the Dead]]
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*[[Strategy:Army_of_the_Dead|Army of the Dead]]
 
*[[Strategy:Shottyhead|Shottyhead]]
 
*[[Strategy:Shottyhead|Shottyhead]]
 
*[[Strategy:Fireangel|Fireangel]]
 
*[[Strategy:Fireangel|Fireangel]]

Latest revision as of 13:20, 29 June 2023

Game Data Strategy

This page is meant primarily as a listing for the specific strategy pages for each individual trait. However, it is also a place to discuss and explain trait-building in general. This should be categorized by trait type (basic, advanced, or master, or specifically a master type), or can be included in a unique section dedicated to the strategy of all traits in general.

Contents

Basic Traits

These are traits that one can level up in all the time. Some block certain Master builds and some Master builds block these.

Advanced Traits

These traits can be accessed by leveling up in certain Basic traits. Each class has one Advanced Trait available to level in permanently. Some Advanced traits block certain Master builds and some Master builds block these.

Master Traits

Melee Masters

Pistol Masters

Shotgun Masters

Burst Masters

General Masters

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