Difference between revisions of "The Wall"
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level_n=[[baron of hell]] (x12), [[arch-vile]] (x2)| | level_n=[[baron of hell]] (x12), [[arch-vile]] (x2)| | ||
level_loot=[[rocket]] (12x3), {{exotic link|missile launcher}}, [[Backpack]]| | level_loot=[[rocket]] (12x3), {{exotic link|missile launcher}}, [[Backpack]]| | ||
| − | level_other= | + | level_other=This level is paired with the [[Containment Area]]. There is a random chance that you'll roll The Wall instead of the Containment Area on level 11.}} |
{{map | {{map | ||
Latest revision as of 16:53, 26 March 2013
| Game Data | Strategy |
| The Wall | |
| Depth: | 11 |
| Entrance Text: | You feel uneasy. |
| Reward Text: | Peace comes back to this evil place. |
| Exit Text: | If no enemies have been killed:
Hearing them scream soothes the soul... If only some enemies have been killed: This must be madness! If all enemies have been killed All in all, we're just another brick in the wall. |
| Monsters on ITYTD: | hell knight (x12) |
| Monsters on HNTR: | hell knight (x6), baron of hell (x6) |
| Monsters on HMP: | baron of hell (x14) |
| Monsters on UV: | baron of hell (x12), arch-vile (x2) |
| Monsters on N!: | baron of hell (x12), arch-vile (x2) |
| Rewards: | rocket (12x3), missile launcher, Backpack |
| Description/tips: | This level is paired with the Containment Area. There is a random chance that you'll roll The Wall instead of the Containment Area on level 11. |
| Map |
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| This map shows the Ultra-Violence monsters.
On Hurt Me Plenty, arch-viles are replaced by barons of hell. On Hey, Not Too Rough, the arch-viles are removed and the six right-most barons of hell are replaced by hell knights. On I'm Too Young To Die, the arch-viles are removed, and all the barons are replaced by hell knights. |