Difference between revisions of "Super shotgun"

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(Created page with "{{ranged weapon| weapon_name=Super shotgun| weapon_dmg=(9d4)x3/27-108 falls off '''linearly''' at 7% per square| weapon_avgdmg=22.5*3*0.9=60.75 point blank| weapon_dmgtype=[[Dama...")
 
 
(6 intermediate revisions by 4 users not shown)
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{{infostrat switch}}
 
{{ranged weapon|
 
{{ranged weapon|
 
weapon_name=Super shotgun|
 
weapon_name=Super shotgun|
weapon_dmg=(9d4)x3/27-108 falls off '''linearly''' at 7% per square|
+
weapon_dmg=(8d4)x2/16-64, [[Shotguns|normal shotgun blast]]|
weapon_avgdmg=22.5*3*0.9=60.75 point blank|
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weapon_avgdmg=20 × 0.93 × 2 = 37.4|
 
weapon_dmgtype=[[Damage type#shrapnel|Shrapnel]]|
 
weapon_dmgtype=[[Damage type#shrapnel|Shrapnel]]|
 
weapon_accuracy=+0|
 
weapon_accuracy=+0|
 
weapon_ftime=1.0 second|
 
weapon_ftime=1.0 second|
weapon_rtime=2.0 seconds|
+
weapon_rtime=1.5 seconds|
 
weapon_clip=2|
 
weapon_clip=2|
 
weapon_ammo=[[Shotgun shell]]|
 
weapon_ammo=[[Shotgun shell]]|
weapon_afire=N/A|
+
weapon_afire=None|
weapon_areload=N/A|
+
weapon_areload=None|
 
weapon_get=Random (10+)|
 
weapon_get=Random (10+)|
 
weapon_quote=''This little baby brings back memories!''|
 
weapon_quote=''This little baby brings back memories!''|
 
weapon_looks=<font color="magenta"><b>}</b></font>|
 
weapon_looks=<font color="magenta"><b>}</b></font>|
weapon_description=After the first hellish invasion, weapon engineers designed the super shotgun as the world's first firearm designed to kill demons. And boy does it.|
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weapon_description=''After the first hellish invasion, weapon engineers designed the super shotgun as the world's first firearm designed to kill demons. And boy does it.''|
weapon_other=The super shotgun has the same area-of-effect as the standard [[shotgun]].|
+
weapon_other=[[Nano-shrapnel]] Super Shotgun + P is one of the few "Click to win" class ultra-powerful weapons, but it also doesn't destroy items.|
 
weapon_source=Doom II (whaddya expect, Mario?)}}
 
weapon_source=Doom II (whaddya expect, Mario?)}}

Latest revision as of 04:04, 17 April 2017

Game Data Strategy
Super shotgun
Damage: (8d4)x2/16-64, normal shotgun blast
Average Damage: 20 × 0.93 × 2 = 37.4
Damage Type: Shrapnel
Accuracy: +0
Base Fire Time: 1.0 second
Base Reload Time: 1.5 seconds
Clip Size: 2
Ammunition: Shotgun shell
Alternate Fire: None
Alternate Reload: None
How to get it: Random (10+)
Quote on pickup: This little baby brings back memories!
Appearance: }
Ingame Description: After the first hellish invasion, weapon engineers designed the super shotgun as the world's first firearm designed to kill demons. And boy does it.
Comments/special: Nano-shrapnel Super Shotgun + P is one of the few "Click to win" class ultra-powerful weapons, but it also doesn't destroy items.
Source: Doom II (whaddya expect, Mario?)
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