Difference between revisions of "Baron of hell"
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Revision as of 02:34, 29 July 2011
Game Data | Strategy |
Baron of hell | ||
Appearance: | B | |
Health: | 60 | |
Armor: | 2 | |
Accuracy: | +5 melee, +5 ranged | |
Melee Damage: | 1d3+8 = 9-11 = 10 avg | |
Projectile Damage: | 4d5 = 4-20 = 12 avg: acid damage, radius 2 | |
Speed: | 100% | |
Standard Depth: | 12+ | |
Experience Value: | 320 | |
Inventory: | None | |
AI habits: | Uses items: | Yes |
Uses doors: | Yes | |
Attack %: | 40 | |
Special abilities: | Takes half damage from acid. | |
Ingame description: | Huge, almost humanoid, acid ball hurling monsters from your worst nightmares. They are the nobility of hell. | |
Comments/special: | Not to be confused with the boss enemies of Hellgate, the Bruiser Brothers. |