Difference between revisions of "Former human"

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m (caps stuff)
 
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{{infostrat switch}}
 
{{Monsters|
 
{{Monsters|
 
monster_name=Former human|
 
monster_name=Former human|
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monster_ac=0|
 
monster_ac=0|
 
monster_acc=-4 melee, +0 ranged|
 
monster_acc=-4 melee, +0 ranged|
monster_melee=Max(1d3-1,1) = 1-2 = 1.5 avg|
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monster_melee=Max(1d3-1,1) = 1-2 = 1.3 avg|
 
monster_projectile=Attacks with a [[pistol]]: 2d4 = 2-8 = 5 avg|
 
monster_projectile=Attacks with a [[pistol]]: 2d4 = 2-8 = 5 avg|
 
monster_speed=90%|
 
monster_speed=90%|
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monster_atkchance=75|
 
monster_atkchance=75|
 
monster_abilities=None|
 
monster_abilities=None|
monster_description=''Your fellow soldiers who went crazy because of the demonic ingerence. There's no hope for them anymore... Only lead can heal their corrupted souls...''|
+
monster_description=''Your fellow soldiers who went crazy because of the demonic influence. There's no hope for them anymore... Only lead can heal their corrupted souls....''|
 
monster_other=N/A}}
 
monster_other=N/A}}

Latest revision as of 02:32, 29 July 2011

Game Data Strategy
Former human
Appearance: h
Health: 10
Armor: 0
Accuracy: -4 melee, +0 ranged
Melee Damage: Max(1d3-1,1) = 1-2 = 1.3 avg
Projectile Damage: Attacks with a pistol: 2d4 = 2-8 = 5 avg
Speed: 90%
Standard Depth: 0-12
Experience Value: 23
Inventory: Pistol, 10mm ammo (x24)
AI habits: Uses items: Yes
Uses doors: Yes
Attack %: 75
Special abilities: None
Ingame description: Your fellow soldiers who went crazy because of the demonic influence. There's no hope for them anymore... Only lead can heal their corrupted souls....
Comments/special: N/A
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