Difference between revisions of "Nanofiber armor"
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(0.9.9.6 mod change) |
Evilpotatoe (Talk | contribs) (Removed the -15% movespeed, which is no longer true) |
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| Line 5: | Line 5: | ||
armor_resists=Original/2| | armor_resists=Original/2| | ||
armor_health=Infinite| | armor_health=Infinite| | ||
| − | armor_move=Original | + | armor_move=Original| |
armor_knockback=Original| | armor_knockback=Original| | ||
armor_get=[[Assemblies|Assembly]]: any [[Armor#Body Armor|armor]] + BP| | armor_get=[[Assemblies|Assembly]]: any [[Armor#Body Armor|armor]] + BP| | ||
Latest revision as of 13:04, 1 March 2016
| Game Data | Strategy |
| Nanofiber armor | |
|---|---|
| Protection | Original/2 |
| Resistances | Original/2 |
| Durability | Infinite |
| Move Speed | Original |
| Knockback | Original |
| How to get it | Assembly: any armor + BP |
| Appearance | [ |
| Ingame Description | Assembly (same as original) |
| Comments | |
| When nanofiber armor is created, it secretly retains the durability that the old armor had. As a result, nanofiber armor created from damaged armor may initially have less protection. However, repairing effects can still restore the armor to its full protection value.
Note: Adds "nanofiber" in front of armor name (example: "red armor" will become "nanofiber red armor") | |