Difference between revisions of "Nanofiber armor"
From DRL Wiki
(0.9.9.6 update) |
(0.9.9.6 mod change) |
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armor_move=Original-15%| | armor_move=Original-15%| | ||
armor_knockback=Original| | armor_knockback=Original| | ||
| − | armor_get=[[Assemblies|Assembly]]: any [[Armor#Body Armor|armor]] + | + | armor_get=[[Assemblies|Assembly]]: any [[Armor#Body Armor|armor]] + BP| |
armor_looks=<b><font color="cyan">[</font></b>| | armor_looks=<b><font color="cyan">[</font></b>| | ||
armor_description=Assembly (same as original)| | armor_description=Assembly (same as original)| | ||
Revision as of 21:40, 29 February 2012
| Game Data | Strategy |
| Nanofiber armor | |
|---|---|
| Protection | Original/2 |
| Resistances | Original/2 |
| Durability | Infinite |
| Move Speed | Original-15% |
| Knockback | Original |
| How to get it | Assembly: any armor + BP |
| Appearance | [ |
| Ingame Description | Assembly (same as original) |
| Comments | |
| When nanofiber armor is created, it secretly retains the durability that the old armor had. As a result, nanofiber armor created from damaged armor may initially have less protection. However, repairing effects can still restore the armor to its full protection value.
Note: Adds "nanofiber" in front of armor name (example: "red armor" will become "nanofiber red armor") | |