Difference between revisions of "Hell knight"
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monster_doors=Yes| | monster_doors=Yes| | ||
monster_atkchance=40| | monster_atkchance=40| | ||
− | monster_abilities= | + | monster_abilities=Has 50% acid [[resistance]].| |
monster_description=''These are hell's warlords. They command hellish armies to battle. Not as tough as Barons but still a pain in the ass...''| | monster_description=''These are hell's warlords. They command hellish armies to battle. Not as tough as Barons but still a pain in the ass...''| | ||
monster_other=N/A}} | monster_other=N/A}} |
Revision as of 16:00, 1 September 2011
Game Data | Strategy |
Hell knight | ||
Appearance: | B | |
Health: | 50 | |
Armor: | 1 | |
Accuracy: | +6 melee, +6 ranged | |
Melee Damage: | 1d3+6 = 7-9 = 8 avg | |
Projectile Damage: | 2d6 = 2-12 = 7 avg: plasma damage, radius 1 | |
Speed: | 100% | |
Standard Depth: | 9-15 | |
Experience Value: | 128 | |
Inventory: | None | |
AI habits: | Uses items: | Yes |
Uses doors: | Yes | |
Attack %: | 40 | |
Special abilities: | Has 50% acid resistance. | |
Ingame description: | These are hell's warlords. They command hellish armies to battle. Not as tough as Barons but still a pain in the ass... | |
Comments/special: | N/A |