Difference between revisions of "Baron of hell"

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(acid res normalization)
Line 15: Line 15:
 
monster_doors=Yes|
 
monster_doors=Yes|
 
monster_atkchance=40|
 
monster_atkchance=40|
monster_abilities=Takes half damage from [[damage type#acid|acid]].|
+
monster_abilities=Has 50% acid [[resistance]].|
 
monster_description=''Huge, almost humanoid, acid ball hurling monsters from your worst nightmares. They are the nobility of hell.''|
 
monster_description=''Huge, almost humanoid, acid ball hurling monsters from your worst nightmares. They are the nobility of hell.''|
 
monster_other=Not to be confused with the boss enemies of Hellgate, the [[bruiser brother|Bruiser Brothers]].}}
 
monster_other=Not to be confused with the boss enemies of Hellgate, the [[bruiser brother|Bruiser Brothers]].}}

Revision as of 15:59, 1 September 2011

Game Data Strategy
Baron of hell
Appearance: B
Health: 60
Armor: 2
Accuracy: +5 melee, +5 ranged
Melee Damage: 1d3+8 = 9-11 = 10 avg
Projectile Damage: 4d5 = 4-20 = 12 avg: acid damage, radius 2
Speed: 100%
Standard Depth: 12+
Experience Value: 320
Inventory: None
AI habits: Uses items: Yes
Uses doors: Yes
Attack %: 40
Special abilities: Has 50% acid resistance.
Ingame description: Huge, almost humanoid, acid ball hurling monsters from your worst nightmares. They are the nobility of hell.
Comments/special: Not to be confused with the boss enemies of Hellgate, the Bruiser Brothers.
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