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  • Base strategy posted by [[User:IronBeer|IronBeer]] 19:02, January 27 2012 (GMT). ...ng the ‘tron first. Blind-firing into a known position is a fully viable strategy, but may be expensive, ammo-wise. Staying out of an Arachnotron’s sights
    11 KB (1,817 words) - 22:24, 26 May 2012
  • ...seful in general games because they are inaccurate without any levels in [[Brute]] and do not deal enough damage to warrant their inconvenient range unless ...dary priority really works. Work towards a melee master trait (get the non-brute requirements first, though) and shoot things until they die as you normally
    5 KB (833 words) - 07:55, 17 June 2014
  • Basic strategy posted by [[User:Elephant|Elephant]] 22:43, November 15 2011 (GMT). ...nemies of the game. Lacking ranged attacks or any special abilities, their strategy consists of running up to the player to beat him up. They can't use doors o
    16 KB (2,443 words) - 16:47, 10 January 2012
  • ...ly a master type), or can be included in a unique section dedicated to the strategy of all traits in general. These are traits that one can level up in all the time. Some block certain [[Strategy:Traits#Master_Traits|Master builds]] and some Master builds block these.
    2 KB (282 words) - 13:20, 29 June 2023
  • ...s they'll suffice enough with normal modded Red armor, or in the case of [[Strategy:Malicious Blades|Malicious Blades]], that master gives them +50% fire resis ...or trying to beat the [[Unholy Cathedral]] without having [[Strategy:Brute|Brute]] investment, or when you're going to be taking a huge amount of melee dama
    21 KB (3,583 words) - 10:05, 29 August 2023
  • ...great bases for the [[Cerberus armor]] if you're planning to invest into [[Strategy:Whizkid|Whizkid]], and all three can be crucial to overcoming [[Unholy Cath ...absolute top or bottom of the acid pool before reaching the shore, as this strategy will not work if you're any closer to the center, as the demons will block
    13 KB (2,479 words) - 01:59, 9 August 2023
  • ... otherwise when playing [[Strategy:Nightmare!|Nightmare!]] difficulty or [[Strategy:Angel of Darkness|Angel of Darkness]] (though maintaining a 100% killrate u ...ond [[badges]], which require you to clear [[The Vaults]] (the latter on [[Strategy:Ultra-violence|Ultra-violence]] difficulty) without using the [[Arena Maste
    5 KB (883 words) - 20:59, 24 July 2023
  • ...y outside their sight, so you might want to go for improving Finesse and [[Strategy:Son of a Bitch|Son of a Bitch]] farther instead. ...ou won't have to worry about misses either like you normally would with no Brute investment, when you have the accuracy modifier of AoMC. Then with the [[An
    5 KB (859 words) - 04:25, 6 July 2023
  • ...tandard game despite enemies hitting way harder there). Or you invest in [[Strategy:Intuition|Intuition]] to know exactly where enemies outside your vision are ...rute|Brute]], will generally want to prioritize investing in Finesse and [[Strategy:Whizkid|Whizkid]] before investing in TaN (again better DPS can still let t
    10 KB (1,735 words) - 06:52, 22 July 2023
  • ...r]]'s open season, so you already know it's gonna be good, but imagine a [[Strategy:Sharpshooter|Sharpshooter]] build that can also take 5 levels of [[Son of a ...h and discard all the cool rapid weapons you find. You could even dip into Brute later on if you find the cleaver! You can't take Dualgunner or Triggerhappy
    19 KB (3,472 words) - 21:54, 13 June 2023
  • ...ing you no way to rescue the others. There is a better way, though. (see [[Strategy:Phobos Base Entry]]) This is a risky but oftentimes rewarding strategy. Essentially what this entails is going for your DPS-increasing traits firs
    9 KB (1,542 words) - 08:57, 22 June 2023
  • ...[Strategy:Eagle Eye|Eagle Eye]], [[Strategy:Hellrunner|Hellrunner]], and [[Strategy:Finesse|Finesse]]. ''Oh damn''..... ...s anyway. But no Eagle Eye and not being a [[Scout]] means you can't get [[Strategy:Intuition|Intuition]], which aside from being one of the most useful traits
    21 KB (3,655 words) - 13:33, 30 July 2023
  • ...ey're playing some hard challenge. Make no mistake though, the jump from [[Strategy:I'm Too Young to Die|I'm Too Young to Die]] to HNTR isn't an easy one, and ...t have a page by the time you read this, check out the strategy page for [[Strategy:The Wall|The Wall]] instead to get a good primer on how to corner shoot).
    9 KB (1,628 words) - 11:21, 12 January 2024

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