Difference between revisions of "Grammaton Cleric Beretta"

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m (A few details)
m (994 bullet damage)
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weapon_avgdmg=single: 7; semi-auto: 4.5*3=13.5; full-auto: 4*6=24|
 
weapon_avgdmg=single: 7; semi-auto: 4.5*3=13.5; full-auto: 4*6=24|
 
weapon_accuracy=single: +5; semi-auto: +3; full-auto: +1|
 
weapon_accuracy=single: +5; semi-auto: +3; full-auto: +1|
weapon_dmgtype=[[Damage type#Physical|Physical]]|
+
weapon_dmgtype=[[Damage type#Bullet|Bullet]]|
 
weapon_ftime=1.0 second|
 
weapon_ftime=1.0 second|
 
weapon_rtime=2.0 seconds|
 
weapon_rtime=2.0 seconds|

Revision as of 14:11, 1 September 2011

Game Data Strategy
Grammaton Cleric Beretta
Damage: single: 2d6/2-12; semi-auto: (1d8)x3/3-24; full-auto: (1d7)x6/6-42
Average Damage: single: 7; semi-auto: 4.5*3=13.5; full-auto: 4*6=24
Damage Type: Bullet
Accuracy: single: +5; semi-auto: +3; full-auto: +1
Base Fire Time: 1.0 second
Base Reload Time: 2.0 seconds
Clip Size: 18
Ammunition: 10mm ammo
Alternate Fire: N/A
Alternate Reload: Fire mode: switches between single, semi-auto and full-auto (see above for stats). Takes 0.2 seconds.
How to get it: Random (6+)
Quote on pickup: None
Appearance: }
Ingame Description: Not without incident.
Comments/special: This weapon benefits from Triggerhappy on semi-auto or full-auto. It counts as a pistol regardless of firing mode.
Source: Equilibrium (film)
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