Arena Master
From DoomRL Wiki
Game Data | Strategy |
Arena Master | ||
Appearance: | V | |
Health: | 100+5×difficulty2 = 105, 120, 145, 180, 225 | |
Armor: | 2 | |
Accuracy: | +2 melee, N/A ranged (see below) | |
Melee Damage: | 1d3+6 = 7-9 = 8 avg | |
Projectile Damage: | 15d1 = 15 (always): fire damage, radius 2 | |
Speed: | 160% | |
Standard Depth: | The Chained Court | |
Experience Value: | 608 | |
Inventory: | None | |
AI habits: | Uses items: | No |
Uses doors: | Yes | |
Attack %: | 50 | |
Special abilities: | Ranged attack is instant: it always hits its target tile and has no projectile. Resurrects dead monsters (33% chance per action). | |
Ingame description: | The meanest, ugliest and strongest Arch-Vile you have ever seen... | |
Comments/special: | Drops the Arena Master's Staff upon death. |