Difference between revisions of "Medical armor"
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(994 added resists) |
Omega Tyrant (Talk | contribs) (Updated for 0.9.9.8 buff) |
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armor_name=Medical armor| | armor_name=Medical armor| | ||
armor_prot=2| | armor_prot=2| | ||
| − | armor_resists= | + | armor_resists=15% fire, 15% plasma, 15% acid| |
armor_health=100%| | armor_health=100%| | ||
armor_move=-15%| | armor_move=-15%| | ||
| Line 10: | Line 10: | ||
armor_looks=<b><font color="magenta">[</font></b>| | armor_looks=<b><font color="magenta">[</font></b>| | ||
armor_description=''Handy stuff on the battlefield, why don't they give it to regular marines?''| | armor_description=''Handy stuff on the battlefield, why don't they give it to regular marines?''| | ||
| − | armor_other=Regenerates your health by 1 HP to a maximum of | + | armor_other=Regenerates your health by 1 HP to a maximum of 50%, at the cost of 1% durability per HP. When the armor's durability is 20% or below, the health regeneration stops.}} |
Latest revision as of 22:59, 2 August 2024
| Game Data | Strategy |
| Medical armor | |
|---|---|
| Protection | 2 |
| Resistances | 15% fire, 15% plasma, 15% acid |
| Durability | 100% |
| Move Speed | -15% |
| Knockback | +0% |
| How to get it | Random (5+) |
| Appearance | [ |
| Ingame Description | Handy stuff on the battlefield, why don't they give it to regular marines? |
| Comments | |
| Regenerates your health by 1 HP to a maximum of 50%, at the cost of 1% durability per HP. When the armor's durability is 20% or below, the health regeneration stops. | |