Difference between revisions of "Combat translocator"
From DRL Wiki
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{{infostrat switch}} | {{infostrat switch}} | ||
{{ranged weapon| | {{ranged weapon| | ||
| − | weapon_name=Combat translocator| | + | weapon_name=Combat translocator - [[Misc_Types|Miscellaneous Family]]| |
weapon_dmg=0d0 / 0| | weapon_dmg=0d0 / 0| | ||
weapon_avgdmg=0| | weapon_avgdmg=0| | ||
Revision as of 05:32, 14 August 2012
| Game Data | Strategy |
| Combat translocator - Miscellaneous Family | |
| Damage: | 0d0 / 0 |
| Average Damage: | 0 |
| Damage Type: | None |
| Accuracy: | +4 |
| Base Fire Time: | 1.5 seconds |
| Base Reload Time: | 2.0 seconds |
| Clip Size: | 60 (consumes 10 per shot) |
| Ammunition: | Power cell |
| Alternate Fire: | None |
| Alternate Reload: | None |
| How to get it: | Random (14+) |
| Quote on pickup: | Well this is a weird device! |
| Appearance: | } |
| Ingame Description: | Now this is a weird piece of technology, wonder how it works? |
| Comments/special: | Any enemy that gets hit is randomly teleported, as though it used a phase device. Power mods don't work on the translocator. |
| Source: | Could be inspired by the Unreal Tournament series. |