Difference between revisions of "Assault shotgun"
From DoomRL Wiki
(Created page with "{{ranged weapon| weapon_name=Assault Shotgun| weapon_dmg=7d3/6-21 falls off '''linearly''' at 5% per square| weapon_avgdmg=14*0.95 = 14| weapon_dmgtype=[[Damage type#Shrapnel|Shr...") |
m (caps in table header) |
||
Line 1: | Line 1: | ||
{{ranged weapon| | {{ranged weapon| | ||
− | weapon_name=Assault | + | weapon_name=Assault shotgun| |
weapon_dmg=7d3/6-21 falls off '''linearly''' at 5% per square| | weapon_dmg=7d3/6-21 falls off '''linearly''' at 5% per square| | ||
weapon_avgdmg=14*0.95 = 14| | weapon_avgdmg=14*0.95 = 14| |
Revision as of 01:35, 19 July 2011
Assault shotgun | |
Damage: | 7d3/6-21 falls off linearly at 5% per square |
Average Damage: | 14*0.95 = 14 |
Damage Type: | Shrapnel |
Accuracy: | +0 |
Base Fire Time: | 1.0 second |
Base Reload Time: | 0.4 second |
Clip Size: | 6 |
Ammunition: | Shotgun shell |
Alternate Fire: | None |
Alternate Reload: | None |
How to get it: | Random (6+) |
Quote on pickup: | None |
Appearance: | } |
Ingame Description: | Big, bad and ugly. |
Comments/special: | Has the same area-of-effect as the combat shotgun, but doesn't require pumping between shots. |
Source: | Real life, basically a type of combat shotgun. |