Difference between revisions of "Railgun"
From DoomRL Wiki
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(fixed damage type) |
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weapon_dmg=8d8/8-64| | weapon_dmg=8d8/8-64| | ||
weapon_avgdmg=36| | weapon_avgdmg=36| | ||
− | weapon_dmgtype=[[Damage type# | + | weapon_dmgtype=[[Damage type#Bullet|Bullet]]| |
weapon_accuracy=+12| | weapon_accuracy=+12| | ||
weapon_ftime=1.5 seconds| | weapon_ftime=1.5 seconds| |
Revision as of 19:09, 8 January 2012
Game Data | Strategy |
Railgun | |
Damage: | 8d8/8-64 |
Average Damage: | 36 |
Damage Type: | Bullet |
Accuracy: | +12 |
Base Fire Time: | 1.5 seconds |
Base Reload Time: | 2.0 seconds |
Clip Size: | 40 (consumes 5 per shot) |
Ammunition: | Power cell |
Alternate Fire: | None |
Alternate Reload: | None |
How to get it: | Random (15+) |
Quote on pickup: | None |
Appearance: | } |
Ingame Description: | Groovy! Wait 'till they stand in a row, and watch them being impaled. |
Comments/special: | The Railgun's projectile continues after hitting beings, so multiple beings can be hit simultaneously. It doesn't cause knockback. Also, the Railgun can be modded by Technicians with a single mod (and/or a basic assembly), regardless of any Whizkid ranks. |
Source: | Quake II (computer game) |