Difference between revisions of "Railgun"

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(added link)
(fixed damage type)
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weapon_dmg=8d8/8-64|
 
weapon_dmg=8d8/8-64|
 
weapon_avgdmg=36|
 
weapon_avgdmg=36|
weapon_dmgtype=[[Damage type#Physical|Physical]]|
+
weapon_dmgtype=[[Damage type#Bullet|Bullet]]|
 
weapon_accuracy=+12|
 
weapon_accuracy=+12|
 
weapon_ftime=1.5 seconds|
 
weapon_ftime=1.5 seconds|

Revision as of 19:09, 8 January 2012

Game Data Strategy
Railgun
Damage: 8d8/8-64
Average Damage: 36
Damage Type: Bullet
Accuracy: +12
Base Fire Time: 1.5 seconds
Base Reload Time: 2.0 seconds
Clip Size: 40 (consumes 5 per shot)
Ammunition: Power cell
Alternate Fire: None
Alternate Reload: None
How to get it: Random (15+)
Quote on pickup: None
Appearance: }
Ingame Description: Groovy! Wait 'till they stand in a row, and watch them being impaled.
Comments/special: The Railgun's projectile continues after hitting beings, so multiple beings can be hit simultaneously. It doesn't cause knockback. Also, the Railgun can be modded by Technicians with a single mod (and/or a basic assembly), regardless of any Whizkid ranks.
Source: Quake II (computer game)
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