Difference between revisions of "Combat translocator"
From DoomRL Wiki
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{{infostrat switch}} | {{infostrat switch}} | ||
{{ranged weapon| | {{ranged weapon| | ||
− | weapon_name=Combat translocator| | + | weapon_name=Combat translocator - [[Misc_Types|Miscellaneous Family]]| |
weapon_dmg=0d0 / 0| | weapon_dmg=0d0 / 0| | ||
weapon_avgdmg=0| | weapon_avgdmg=0| |
Revision as of 05:32, 14 August 2012
Game Data | Strategy |
Combat translocator - Miscellaneous Family | |
Damage: | 0d0 / 0 |
Average Damage: | 0 |
Damage Type: | None |
Accuracy: | +4 |
Base Fire Time: | 1.5 seconds |
Base Reload Time: | 2.0 seconds |
Clip Size: | 60 (consumes 10 per shot) |
Ammunition: | Power cell |
Alternate Fire: | None |
Alternate Reload: | None |
How to get it: | Random (14+) |
Quote on pickup: | Well this is a weird device! |
Appearance: | } |
Ingame Description: | Now this is a weird piece of technology, wonder how it works? |
Comments/special: | Any enemy that gets hit is randomly teleported, as though it used a phase device. Power mods don't work on the translocator. |
Source: | Could be inspired by the Unreal Tournament series. |