Difference between revisions of "Blood skull"

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m (Description in italics)
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item_get=Random (5+) or [[City of Skulls]]|
 
item_get=Random (5+) or [[City of Skulls]]|
 
item_looks=<font color="magenta"><b>+</b></font>|
 
item_looks=<font color="magenta"><b>+</b></font>|
item_description=This skull gives you the shivers... Like it would lust for blood.|
+
item_description=''This skull gives you the shivers... Like it would lust for blood.''|
 
item_effect=Gibs all corpses within a [[distance|radius]] of 8 around the player; gives 5 health for each gib.|
 
item_effect=Gibs all corpses within a [[distance|radius]] of 8 around the player; gives 5 health for each gib.|
 
item_other=The blood skull can restore health past 100% (but not past 200%). If at least one corpse is gibbed, tactics are restored to cautious.
 
item_other=The blood skull can restore health past 100% (but not past 200%). If at least one corpse is gibbed, tactics are restored to cautious.
 
}}
 
}}

Revision as of 07:32, 1 August 2011

Game Data Strategy
Blood skull
Appearance: +
Effect: Gibs all corpses within a radius of 8 around the player; gives 5 health for each gib.
How to get it: Random (5+) or City of Skulls
Ingame Description: This skull gives you the shivers... Like it would lust for blood.
Comments/special: The blood skull can restore health past 100% (but not past 200%). If at least one corpse is gibbed, tactics are restored to cautious.
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