Difference between revisions of "Combat translocator"
From DoomRL Wiki
Line 16: | Line 16: | ||
weapon_looks=<b><font color="magenta">}</font></b>| | weapon_looks=<b><font color="magenta">}</font></b>| | ||
weapon_description=''Now this is a weird piece of technology, wonder how it works?''| | weapon_description=''Now this is a weird piece of technology, wonder how it works?''| | ||
− | weapon_other=Any enemy that gets hit is randomly teleported, as though it used a [[phase device]]. This weapon can't be modded even though no assemblies can make 0d0 cause any damage | + | weapon_other=Any enemy that gets hit is randomly teleported, as though it used a [[phase device]]. This weapon can't be modded even though no assemblies can make 0d0 cause any damage.| |
weapon_source=Could be inspired by the Unreal Tournament series.}} | weapon_source=Could be inspired by the Unreal Tournament series.}} |
Revision as of 20:02, 2 December 2013
Game Data | Strategy |
Combat translocator - Miscellaneous Family | |
Damage: | 0d0 / 0 |
Average Damage: | 0 |
Damage Type: | None |
Accuracy: | +4 |
Base Fire Time: | 1.5 seconds |
Base Reload Time: | 2.0 seconds |
Clip Size: | 60 (consumes 10 per shot) |
Ammunition: | Power cell |
Alternate Fire: | None |
Alternate Reload: | None |
How to get it: | Random (14+) |
Quote on pickup: | Well this is a weird device! |
Appearance: | } |
Ingame Description: | Now this is a weird piece of technology, wonder how it works? |
Comments/special: | Any enemy that gets hit is randomly teleported, as though it used a phase device. This weapon can't be modded even though no assemblies can make 0d0 cause any damage. |
Source: | Could be inspired by the Unreal Tournament series. |