Difference between revisions of "Piercing blade"
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Shark20061 (Talk | contribs) (Power mod first adds 1 side, not 1 die) |
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{{melee weapon| | {{melee weapon| | ||
weapon_name=Piercing blade - [[Melee_Types|Melee Family]]| | weapon_name=Piercing blade - [[Melee_Types|Melee Family]]| | ||
| − | weapon_dmg=Original + 1 die (+ | + | weapon_dmg=Original + 1 die (also +1 sides if power mod is added first)| |
weapon_avgdmg=varies| | weapon_avgdmg=varies| | ||
weapon_dmgtype=[[Damage type#Piercing|Piercing]]| | weapon_dmgtype=[[Damage type#Piercing|Piercing]]| | ||
Revision as of 06:59, 16 February 2013
| Game Data | Strategy |
| Piercing blade - Melee Family | |
| Damage: | Original + 1 die (also +1 sides if power mod is added first) |
| Average Damage: | varies |
| Damage Type: | Piercing |
| Accuracy: | Original |
| Alternate Fire: | Original |
| How to get it: | Assembly: melee weapon + AP |
| Quote on pickup: | N/A |
| Appearance: | \ |
| Ingame Description: | Assembly (same as original equipment) |
| Comments/special: | The piercing blade has a piercing effect on armor, as it deals the rolled damage and completely ignores armor. For instance, if one were to meet a former human who was wearing red armor, the armor damage reduction will be completely ignored. Resistances are not included in armor-piercing.
Blades that are modded to piercing are still blades (to be able to be used in the Malicious Blades trait. |