Difference between revisions of "The Wall"

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(Created page with "{{Special level| level_name=The Wall| level_dlvl=7-13, 39% chance to appear (68% on ITYTD)| level_diff=Medium to hard| level_intxt=''You feel uneasy...''| level_loottxt=''Peace c...")
 
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{{infostrat switch}}
 
{{Special level|
 
{{Special level|
 
level_name=The Wall|
 
level_name=The Wall|
level_dlvl=7-13, 39% chance to appear (68% on ITYTD)|
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level_dlvl=11|
 
level_diff=Medium to hard|
 
level_diff=Medium to hard|
level_intxt=''You feel uneasy...''|
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level_intxt=''You feel uneasy.''|
 
level_loottxt=''Peace comes back to this evil place.''|
 
level_loottxt=''Peace comes back to this evil place.''|
level_outtxt='''If all enemies are dead:'''
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level_outtxt='''If no enemies have been killed:'''
  
''All in all, we're just another brick in the wall.''
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''Hearing them scream soothes the soul...''
  
'''Otherwise:'''
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'''If only some enemies have been killed:'''
  
''Hearing them scream soothens the soul...''|
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''This must be madness!''
level_itytd=12 x [[hell knight]]|
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level_hntr=6 x [[hell knight]], 6 x [[baron of hell]]|
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'''If all enemies have been killed'''
level_hmp=14 x [[baron of hell]]|
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level_uv=12 x [[baron of hell]], 2 x [[arch-vile]]|
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''All in all, we're just another brick in the wall.''|
level_n=12 x [[baron of hell]], 2 x [[arch-vile]]|
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level_itytd=[[hell knight]] (x12)|
level_loot=[[Backpack]], [[missile launcher]], 12x3 [[rocket]]|
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level_hntr=[[hell knight]] (x6), [[baron of hell]] (x6)|
level_other=N/A}}
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level_hmp=[[baron of hell]] (x14)|
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level_uv=[[baron of hell]] (x12), [[arch-vile]] (x2)|
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level_n=[[baron of hell]] (x12), [[arch-vile]] (x2)|
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level_loot=[[rocket]] (12x3), {{exotic link|missile launcher}}, [[Backpack]]|
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level_other=This level is paired with the [[Containment Area]]. There is a random chance that you'll roll The Wall instead of the Containment Area on level 11.}}
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{{map
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|map={{:The Wall/Map}}
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|map_description=This map shows the Ultra-Violence monsters.
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On Hurt Me Plenty, arch-viles are replaced by barons of hell.
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On Hey, Not Too Rough, the arch-viles are removed and the six right-most barons of hell are replaced by hell knights.
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On I'm Too Young To Die, the arch-viles are removed, and all the barons are replaced by hell knights.
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}}

Latest revision as of 16:53, 26 March 2013

Game Data Strategy
The Wall
Depth: 11
Entrance Text: You feel uneasy.
Reward Text: Peace comes back to this evil place.
Exit Text: If no enemies have been killed:

Hearing them scream soothes the soul...

If only some enemies have been killed:

This must be madness!

If all enemies have been killed

All in all, we're just another brick in the wall.

Monsters on ITYTD: hell knight (x12)
Monsters on HNTR: hell knight (x6), baron of hell (x6)
Monsters on HMP: baron of hell (x14)
Monsters on UV: baron of hell (x12), arch-vile (x2)
Monsters on N!: baron of hell (x12), arch-vile (x2)
Rewards: rocket (12x3), missile launcher, Backpack
Description/tips: This level is paired with the Containment Area. There is a random chance that you'll roll The Wall instead of the Containment Area on level 11.
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