Strategy:Former human

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Revision as of 20:22, 14 October 2013 by GinDiamond (Talk | contribs)

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Game Data Strategy

0.9.9.7

  • Note: the methods described here can be extended for use on any former enemy.

Former humans are the lowliest enemies you can find throughout the entire game. With a basic 2d4 pistol, 30x total 10mm ammo, and no armor protecting the measly 10HP, these nuisances can be taken down quickly and effectively.

  • Method 1

Point and Shoot

Former Humans have a 50% hit chance of either their pistol or melee attacks. This allows one to sit there and attack the former human with any weapon and not fear a harsh retaliation. The Point and Shoot method involves one simply gunning down a former enemy whenever they decide to show themselves.

Effectiveness rating: 85%

    • Enemies may be wearing armor or have medkits.
  • Method 2

Giftdropping

See Gift Dropping

Effectiveness rating: 80%

    • Although one of the safer ways do deal with former enemies, this method may not always work, especially with the new AI. The enemy may lose interest in you, or may move out of sight with the giftdropped object and "decide" to not pursue.
  • Method 3

Tactical Offense

Tactical offense simply means luring and coaxing an enemy into a location where you can take it down with relative ease. To work this method on a former enemy, the ideal location would be to lure the enemy to a doorway or corner like this:

[code] .@.......

  1. \#######
  2. ........
  3. ......h.
  4. ........

[/code]

One would first pop into the doorway to catch the enemy's attention. Once that is completed, you would jump back upwards and diagonally to the right, like so:

[code] ..@......

  1. \#######
  2. .....h..
  3. ........
  4. ........

[/code]

Then all you need to do is wait (by pressing the "." key). You can further insure that this method will be more successful by dropping armor or a medkit on your side of the doorway to lure the monster in lest they have any doubts.

Effectiveness rating: 95%

    • One of the surest ways to get a damageless kill. Enemy may not see you or take the bait. Or worse yet, they may take a "backdoor" entrance to sneak up on you from behind.

GinDiamond (talk) 22:22, 14 October 2013 (CEST)

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