Difference between revisions of "Military Base"

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(Adding all the level data I could figure out.)
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level_loottxt=None|
 
level_loottxt=None|
 
level_outtxt=|
 
level_outtxt=|
level_itytd=|
+
level_itytd=[[former human]] (x24), [[former sergeant]] (x17), [[former captain]] (x11), [[former commando]] (x2)|
level_hntr=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s and [[elite former sergeant]]s.|
+
level_hntr=[[former human]] (x24), [[former sergeant]] (x17), [[former captain]] (x6), [[elite former human]] (x5), [[elite former sergeant]] (x2)|
level_hmp=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s and [[elite former sergeant]]s.|
+
level_hmp=[[former human]] (x24), [[former sergeant]] (x12), [[former captain]] (x6), [[elite former human]] (x5), [[elite former sergeant]] (x5), [[elite former captain]] (x2)|
level_uv=[[Former human]]s, [[former sergeant]]s, [[former captain]]s, [[elite former human]]s, [[elite former sergeant]]s, [[elite former captain]]s and [[elite former commando]]s.|
+
level_uv=[[former human]] (x17), [[former sergeant]] (x12), [[former captain]] (x6), [[elite former human]] (x7), [[elite former sergeant]] (x5), [[elite former captain]] (x5), [[elite former commando]] (x2)|
level_n=|
+
level_n=[[former human]] (x17), [[former sergeant]] (x12), [[former captain]] (x6), [[elite former human]] (x7), [[elite former sergeant]] (x5), [[elite former commando]] (x7)|
level_loot=An envirosuit, a couple of mods and a whole bunch of ammo. The breakable crates may contain all sorts of cool stuff, up to and including ammochains, shell boxes and med packs.|
+
level_loot=[[envirosuit pack]], [[combat shotgun]], [[Large Health Globe]] (x3), [[Tracking Map]], standard [[mods]] (x2).
 +
Ammo crates (x28), Armor crates (x28)
 +
 
 +
The breakable crates may contain all sorts of cool stuff, up to and including [[blue armor]], [[ammochain]]s, [[shell box]]es and med-packs, both [[large med-pack|large]] and [[small med-pack|small]].|
 
level_other=The pink and yellow crates can be broken with any weapon, although a pistol may take a few shots.
 
level_other=The pink and yellow crates can be broken with any weapon, although a pistol may take a few shots.
 
Paired with [[Phobos Lab]].}}
 
Paired with [[Phobos Lab]].}}

Revision as of 05:25, 31 March 2013

Game Data Strategy
Military Base
Depth: 7
Entrance Text: Seeing this place again takes you back!
Reward Text: None
Exit Text:
Monsters on ITYTD: former human (x24), former sergeant (x17), former captain (x11), former commando (x2)
Monsters on HNTR: former human (x24), former sergeant (x17), former captain (x6), elite former human (x5), elite former sergeant (x2)
Monsters on HMP: former human (x24), former sergeant (x12), former captain (x6), elite former human (x5), elite former sergeant (x5), elite former captain (x2)
Monsters on UV: former human (x17), former sergeant (x12), former captain (x6), elite former human (x7), elite former sergeant (x5), elite former captain (x5), elite former commando (x2)
Monsters on N!: former human (x17), former sergeant (x12), former captain (x6), elite former human (x7), elite former sergeant (x5), elite former commando (x7)
Rewards: envirosuit pack, combat shotgun, Large Health Globe (x3), Tracking Map, standard mods (x2).

Ammo crates (x28), Armor crates (x28)

The breakable crates may contain all sorts of cool stuff, up to and including blue armor, ammochains, shell boxes and med-packs, both large and small.

Description/tips: The pink and yellow crates can be broken with any weapon, although a pistol may take a few shots.

Paired with Phobos Lab.

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