Difference between revisions of "Lost soul"

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(994 added resists)
Line 15: Line 15:
 
monster_doors=No|
 
monster_doors=No|
 
monster_atkchance=N/A|
 
monster_atkchance=N/A|
monster_abilities=Takes no damage from [[fluids]]|
+
monster_abilities=Takes no damage from [[fluids]]. Has 50% bullet and 75% fire resistance.|
 
monster_description=''Quick, flying, fiery skull. These are the souls lost in hell. Let them rest in peace. Or rather, in pieces...''|
 
monster_description=''Quick, flying, fiery skull. These are the souls lost in hell. Let them rest in peace. Or rather, in pieces...''|
 
monster_other=Leaves no corpse on death. Will run through any fluid to reach the player.}}
 
monster_other=Leaves no corpse on death. Will run through any fluid to reach the player.}}

Revision as of 16:05, 1 September 2011

Game Data Strategy
Lost soul
Appearance: s
Health: 10
Armor: 0
Accuracy: +4 melee
Melee Damage: 1d3+1 = 2-4 = 3 avg
Projectile Damage: None
Speed: 220%
Standard Depth: 6-16
Experience Value: 47
Inventory: None
AI habits: Uses items: No
Uses doors: No
Attack %: N/A
Special abilities: Takes no damage from fluids. Has 50% bullet and 75% fire resistance.
Ingame description: Quick, flying, fiery skull. These are the souls lost in hell. Let them rest in peace. Or rather, in pieces...
Comments/special: Leaves no corpse on death. Will run through any fluid to reach the player.
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