Difference between revisions of "High power weapon"

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* {{SpAssembly link|high power pistol}}
 
* {{SpAssembly link|high power pistol}}
* high power combat pistol
+
* {{SpAssembly link|high power combat pistol}}
* high power blaster
+
* {{SpAssembly link|high power blaster}}
  
  
* high power chaingun
+
* {{SpAssembly link|high power chaingun}}
* high power minigun
+
* {{SpAssembly link|high power minigun}}
  
  
* high power plasma rifle
+
* {{SpAssembly link|high power plasma rifle}}
* high power laser rifle
+
* {{SpAssembly link|high power laser rifle}}
* high power nuclear plasma rifle
+
* {{SpAssembly link|high power nuclear plasma rifle}}
  
  
* high power BFG 9000
+
* {{SpAssembly link|high power BFG 9000}}
* high power Nuclear BFG 9000 (unfireable)
+
* {{SpAssembly link|high power Nuclear BFG 9000}} (unfireable)
  
  
* high power tristar blaster
+
* {{SpAssembly link|high power tristar blaster}}
* high power combat translocator (stupid)
+
* {{SpAssembly link|high power combat translocator}} (stupid)
* high power railgun
+
* {{SpAssembly link|high power railgun}}

Latest revision as of 16:58, 21 August 2012

Game Data Strategy
High power weapon
Damage: Original + 2 sides (eg, 2d4 becomes 2d6)
Average Damage: Varies
Damage Type: Original
Accuracy: Original
Base Fire Time: Original
Base Reload Time: Original
Clip Size: Original × 0.65
Ammunition: Original
Alternate Fire: Original
Alternate Reload: Original
How to get it: Assembly: magazine > 5, non-shotgun + PB
Quote on pickup: N/A
Appearance: }
Ingame Description: Assembly (same as original)
Comments/special: If the weapon being modded is fully loaded, half of the ammo will vanish. Attention! Assembling of high power nuclear BFG will make it unable to shoot!
Source: N/A

 




























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