Combat translocator

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Revision as of 16:34, 1 December 2013 by Nick (Talk | contribs)

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Game Data Strategy
Combat translocator - Miscellaneous Family
Damage: 0d0 / 0
Average Damage: 0
Damage Type: None
Accuracy: +4
Base Fire Time: 1.5 seconds
Base Reload Time: 2.0 seconds
Clip Size: 60 (consumes 10 per shot)
Ammunition: Power cell
Alternate Fire: None
Alternate Reload: None
How to get it: Random (14+)
Quote on pickup: Well this is a weird device!
Appearance: }
Ingame Description: Now this is a weird piece of technology, wonder how it works?
Comments/special: Any enemy that gets hit is randomly teleported, as though it used a phase device. This weapon can't be modded even though no assemblies can make 0d0 cause any damage and even though nanomachic Combat translocator, as it causes no damage, is less effective than most nanomachic weapons which also usually throw opponents away.
Source: Could be inspired by the Unreal Tournament series.
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