Difference between revisions of "Blaster"

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m (Updated to 0996.)
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weapon_dmgtype=[[Damage type#plasma|Plasma]]|
 
weapon_dmgtype=[[Damage type#plasma|Plasma]]|
 
weapon_accuracy=+3|
 
weapon_accuracy=+3|
weapon_ftime=0.7 seconds|
+
weapon_ftime=0.9 seconds|
 
weapon_rtime=1.0 second|
 
weapon_rtime=1.0 second|
 
weapon_clip=10|
 
weapon_clip=10|
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weapon_looks=<b><font color="magenta">}</font></b>|
 
weapon_looks=<b><font color="magenta">}</font></b>|
 
weapon_description=''This is the standard issue rechargeable energy side-arm. Cool!''|
 
weapon_description=''This is the standard issue rechargeable energy side-arm. Cool!''|
weapon_other=The blaster regenerates 1 ammo on each of the weilder's actions (for actions that takes at least 0.1s). The blaster counts as a pistol.|
+
weapon_other=The blaster regenerates 1 ammo on each of the weilder's actions after 2 actions of ceasing fire(for actions that takes at least 0.1s). The blaster counts as a pistol.|
 
weapon_source={{wiki|Quake_II|Quake II}} (computer game)}}
 
weapon_source={{wiki|Quake_II|Quake II}} (computer game)}}

Revision as of 23:15, 19 May 2012

Game Data Strategy
Blaster
Damage: 2d4/2-8
Average Damage: 5
Damage Type: Plasma
Accuracy: +3
Base Fire Time: 0.9 seconds
Base Reload Time: 1.0 second
Clip Size: 10
Ammunition: None
Alternate Fire: Aimed shot
Alternate Reload: None
How to get it: Random (4+)
Quote on pickup: None
Appearance: }
Ingame Description: This is the standard issue rechargeable energy side-arm. Cool!
Comments/special: The blaster regenerates 1 ammo on each of the weilder's actions after 2 actions of ceasing fire(for actions that takes at least 0.1s). The blaster counts as a pistol.
Source: Quake II (computer game)
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