Difference between revisions of "Arch-vile"

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(Change attack to 20, fire.)
m (Corrected explosion radius and removed note about 'instant' attack.)
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monster_acc=+2 melee, N/A ranged (see below)|
 
monster_acc=+2 melee, N/A ranged (see below)|
 
monster_melee=1d3+6 = 7-9 = 8 avg|
 
monster_melee=1d3+6 = 7-9 = 8 avg|
monster_projectile=20d1 = 20 always; [[damage type#fire|fire damage]], [[explosions|radius]] 1|
+
monster_projectile=20d1 = 20 always; [[damage type#fire|fire damage]], [[explosions|radius]] 2|
 
monster_speed = 160%|
 
monster_speed = 160%|
 
monster_dlvl=16+|
 
monster_dlvl=16+|
Line 15: Line 15:
 
monster_doors=Yes|
 
monster_doors=Yes|
 
monster_atkchance=50|
 
monster_atkchance=50|
monster_abilities=Ranged attack is instant: it always hits its target tile and has no projectile. Resurrects dead monsters (25% chance per action).|
+
monster_abilities=Resurrects dead monsters (25% chance per action).|
 
monster_description=''The worst thing you could encounter. With some unholy power far beyond your grasp they attack you with hellish flame, and are able to summon back the enemies you've worked so hard to banish!''|
 
monster_description=''The worst thing you could encounter. With some unholy power far beyond your grasp they attack you with hellish flame, and are able to summon back the enemies you've worked so hard to banish!''|
 
monster_other=Avoids player as much as possible, but will use its melee attack when in range.}}
 
monster_other=Avoids player as much as possible, but will use its melee attack when in range.}}

Revision as of 15:31, 28 April 2012

Game Data Strategy
Arch-vile
Appearance: V
Health: 70
Armor: 2
Accuracy: +2 melee, N/A ranged (see below)
Melee Damage: 1d3+6 = 7-9 = 8 avg
Projectile Damage: 20d1 = 20 always; fire damage, radius 2
Speed: 160%
Standard Depth: 16+
Experience Value: 608
Inventory: None
AI habits: Uses items: No
Uses doors: Yes
Attack %: 50
Special abilities: Resurrects dead monsters (25% chance per action).
Ingame description: The worst thing you could encounter. With some unholy power far beyond your grasp they attack you with hellish flame, and are able to summon back the enemies you've worked so hard to banish!
Comments/special: Avoids player as much as possible, but will use its melee attack when in range.
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