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- 22:36, 11 August 2023 Strategy:Angel of Purity (hist) [0 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Game Settings#Challenges)
- 08:49, 8 July 2023 Strategy:Hey, Not Too Rough (hist) [9,252 bytes] Omega Tyrant (Talk | contribs) (Created page with "{{infostrat switch}} Hey, Not Too Rough is trivial for DoomRL veterans, who will be able to win a standard game at this difficulty virtually every time no matter their build,...")
- 02:02, 5 July 2023 Strategy:Lava element (hist) [2,831 bytes] Omega Tyrant (Talk | contribs) (Created page with "{{infostrat switch}} The Lava element is an item that upon use gives you 9 actions of invulnerability, serving as a source of on-demand invulnerab...")
- 22:56, 27 June 2023 Strategy:Army of the Dead (hist) [21,714 bytes] Omega Tyrant (Talk | contribs) (Army of the Dead fucking sucks. Might add a section covering strategies for special levels later.)
- 07:47, 23 June 2023 Strategy:Halls of Carnage (hist) [1,355 bytes] Vid-szhite (Talk | contribs) (Created page with "== 0.9.9.7 == === Hurt Me Plenty / Ultra-Violence === Keep a homing phase device in case this level appears. If it does, grab the mods near the start, kill all the lost s...")
- 08:55, 22 June 2023 Strategy:Phobos Base Entry (hist) [3,093 bytes] Vid-szhite (Talk | contribs) (Created page with "{{infostrat switch}} == 0.9.9.7 == === Ultra-Violence === The layout of the first level can still be luck-based, with some layouts offering you no time at all before the Form...")
- 08:55, 22 June 2023 Strategy:Ultra-violence (hist) [8,761 bytes] Vid-szhite (Talk | contribs) (Created page with "{{infostrat switch}} == Welcome to Hell == The name does not lie. Ultra-Violence is ultra-hard. Enemies get a +2 bonus to their accuracy, making it almost certain that even w...")
- 08:25, 8 June 2023 Strategy:Bullet Dance (hist) [7,599 bytes] Vid-szhite (Talk | contribs) (Created page with "== 0.9.9.7 == Real talk? If you're on any difficulty higher than Hey Not Too Rough, don't take Bullet Dance. That's the winning strategy. Just don't do it. Take literally any...")
- 11:08, 5 June 2023 Strategy:Assault rifle (hist) [2,255 bytes] Vid-szhite (Talk | contribs) (Created page with "Agility mods are typically at a premium, since they're frequently used in tactical boots, tactical armor and cerberus armor, so anything that uses three of the...")
- 21:00, 31 May 2023 Strategy:Son of a Gun (hist) [8,943 bytes] Vid-szhite (Talk | contribs) (Created page with "{{infostrat switch}} (0.9.9.7) Son of a Gun turns pistols from being a crappy starter gun into a real force to be reckoned with, and while on paper it may seem like Son of a ...") originally created as "Strategy:Son of a gun"
- 12:34, 28 May 2023 Strategy:Son of a Bitch (hist) [3,085 bytes] Vid-szhite (Talk | contribs) (Created page with "==0.9.9.7== Son of a Bitch is the quintessential Rapid build trait. While any weapon or build can technically benefit from it, rapid weapons gain by far the most, as well as ...") originally created as "Strategy:Son of a bitch"
- 03:40, 21 May 2023 Strategy:Scavenger (hist) [19,276 bytes] Vid-szhite (Talk | contribs) (Created page with "The real power of Scavenger comes in what it doesn't lock you out of. Hellrunner's open season, so you already know it's gonna be good, but imagine a Sharpshooter buil...")