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- Basic strategy posted by [[User:GrimmC|GrimmC]] 19:28, 25 November 2011 (CEST) ...sixth shell) at once. Certain builds may find this to be wonderful (hello, Shottyhead!), but it's not always an improvement. One of the advantages of the combat12 KB (1,530 words) - 17:00, 10 January 2012
- ...ly a master type), or can be included in a unique section dedicated to the strategy of all traits in general. These are traits that one can level up in all the time. Some block certain [[Strategy:Traits#Master_Traits|Master builds]] and some Master builds block these.2 KB (282 words) - 13:20, 29 June 2023
- ...Shotgun_Types|"shotguns"]] in general, please see [[Strategy:Shotgun_Types|Strategy:Shotgun Types]].'' ...g enemies on the other side. For a more in-depth explanation, please see [[Strategy:Corner-shooting]] (''TBA'').3 KB (381 words) - 13:30, 14 August 2012
- ...P, or when against a boss immune to knockback, no other shotgun is better. Shottyhead builds in particular can utilise the Jackhammer very well with this, where ..., you are probably a Shotgun build with [[Strategy:Reloader|Reloader]] + [[Strategy:Shottyman|Shottyman]], and regardless will have a [[Shell box]] equipped, s8 KB (1,387 words) - 22:54, 2 August 2024
- ...[Strategy:Eagle Eye|Eagle Eye]], [[Strategy:Hellrunner|Hellrunner]], and [[Strategy:Finesse|Finesse]]. ''Oh damn''..... ...s anyway. But no Eagle Eye and not being a [[Scout]] means you can't get [[Strategy:Intuition|Intuition]], which aside from being one of the most useful traits21 KB (3,655 words) - 13:33, 30 July 2023
- ...ve attacking speed, namely rapid fire builds and non-[[Strategy:Shottyhead|Shottyhead]] shotgun builds, are the biggest benefactors of this, as they can trade se3 KB (480 words) - 12:31, 14 January 2024
- ===[[Strategy:Intuition|Intuition]]=== ===[[Strategy:Hellrunner|Hellrunner]]===48 KB (8,566 words) - 23:23, 8 September 2024