Difference between revisions of "Modding:level (0.9.9.7)"

From DoomRL Wiki

Jump to: navigation, search
 
 
(2 intermediate revisions by one user not shown)
Line 1: Line 1:
#REDIRECT [[Modding:level blueprint (0.9.9.7)]]
+
Within the context of modding a 'level' can refer to:
 +
 
 +
* The [[Modding:level_blueprint (0.9.9.7)|level blueprint]], a structure used to define special levels
 +
* The [[Modding:level_API (0.9.9.7)|level API]], a set of functions which can be used to control a level (special or otherwise) during gameplay
 +
* The [[Modding:level_object (0.9.9.7)|level object]], a combination of engine data and lua metatables which represents the current game level like a standard, alterable object

Latest revision as of 21:56, 23 December 2012

Within the context of modding a 'level' can refer to:

  • The level blueprint, a structure used to define special levels
  • The level API, a set of functions which can be used to control a level (special or otherwise) during gameplay
  • The level object, a combination of engine data and lua metatables which represents the current game level like a standard, alterable object
Personal tools