Difference between revisions of "Item Generation"
From DoomRL Wiki
Shark20061 (Talk | contribs) (Moved nano and onyx packs to exotic, updated weight values, and updated total calculations (0996)) |
Rabinowitz (Talk | contribs) (update items table to 0997) |
||
Line 25: | Line 25: | ||
|shotgun | |shotgun | ||
|2 | |2 | ||
− | | | + | |150 |
|combat shotgun | |combat shotgun | ||
− | | | + | |6 |
− | | | + | |200 |
|double shotgun | |double shotgun | ||
|4 | |4 | ||
Line 72: | Line 72: | ||
|240 | |240 | ||
|red armor | |red armor | ||
− | | | + | |9 |
|150 | |150 | ||
|steel boots | |steel boots | ||
|4 | |4 | ||
|240 | |240 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|protective boots | |protective boots | ||
|7 | |7 | ||
Line 143: | Line 137: | ||
|1 | |1 | ||
|200 | |200 | ||
− | + | |Light-Amp Googles | |
− | + | |1 | |
− | | | + | |80 |
− | + | ||
− | | | + | |
− | | | + | |
|Tracking Map | |Tracking Map | ||
|1 | |1 | ||
Line 176: | Line 167: | ||
|2 | |2 | ||
|blaster | |blaster | ||
− | | | + | |8 |
|2 | |2 | ||
|blood skull | |blood skull | ||
Line 193: | Line 184: | ||
|12 | |12 | ||
|3 | |3 | ||
+ | |combat pistol | ||
+ | |4 | ||
+ | |6 | ||
|combat translocator | |combat translocator | ||
|14 | |14 | ||
Line 226: | Line 220: | ||
|5 | |5 | ||
|6 | |6 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|minigun | |minigun | ||
|10 | |10 | ||
Line 309: | Line 297: | ||
|1 | |1 | ||
|2 | |2 | ||
+ | |Charch's Null Pointer | ||
+ | |15 | ||
+ | |1 | ||
|Cybernetic Armor | |Cybernetic Armor | ||
|10 | |10 | ||
Line 318: | Line 309: | ||
|10 | |10 | ||
|2 | |2 | ||
+ | |Frag Shotgun | ||
+ | |15 | ||
+ | |1 | ||
|Grammaton Cleric Beretta | |Grammaton Cleric Beretta | ||
|6 | |6 | ||
Line 330: | Line 324: | ||
|12 | |12 | ||
|2 | |2 | ||
+ | |Megabuster | ||
+ | |15 | ||
+ | |1 | ||
|Trigun | |Trigun | ||
|8 | |8 | ||
Line 348: | Line 345: | ||
|10 | |10 | ||
|2 | |2 | ||
+ | |Mjollnir | ||
+ | |15 | ||
+ | |1 | ||
|Necroarmor | |Necroarmor | ||
|10 | |10 | ||
+ | |3 | ||
+ | |Nyarlaptotep's Boots | ||
+ | |15 | ||
|3 | |3 | ||
|Shielded Armor | |Shielded Armor | ||
|10 | |10 | ||
|2 | |2 | ||
+ | |Subtle Knife | ||
+ | |15 | ||
+ | |1 | ||
}} | }} | ||
|} | |} |
Revision as of 15:06, 1 July 2013
Technical | |
This article discusses technical aspects of DoomRL and will be of limited interest to most players. |
Note that this section only describes items that are dropped explicitly; in addition many monsters also carry items (usually guns and ammo). Also, some special level features (e.g. vaults) can cause additional items to drop beyond what is described here.
Item placement is similar to monster placement. Every item has a minimum dlevel and a weight. Here are the levels and weights for all the items:
|
|
|
Ignoring minimum dlevel, the total weight for exotic items is 174. Unique items have a total weight (again ignoring minimum dlevel) of 45. Any particular unique item will never drop more than once in each game. Minimum dlevels for items are NOT modified by difficulty level.
For convenience, here are the total weights for each dlevel. These allow easier calculation of the probabilities.
dlevel | Total Weight |
1 | 3592 |
2 | 4641 |
3 | 4701 |
4 | 5493 |
5 | 7646 |
6 | 8228 |
7 | 9196 |
8 | 9412 |
9 | 9420 |
10 | 9550 |
11 | 9632 |
12-13 | 9725 |
14 | 9728 |
15 | 9747 |
16-19 | 9808 |
20-21 | 9811 |
22+ | 9813 |
The number of items that appear on a level is usually ceil(21 - max(25-dlevel,0)/3). The items are chosen at random using the weights as relative probabilities. At most 1 unique item can drop per level.