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		<id>https://drl.chaosforge.org/w/index.php?action=history&amp;feed=atom&amp;title=User%3AGame_Hunter</id>
		<title>User:Game Hunter - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://drl.chaosforge.org/w/index.php?action=history&amp;feed=atom&amp;title=User%3AGame_Hunter"/>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=User:Game_Hunter&amp;action=history"/>
		<updated>2026-04-08T13:32:09Z</updated>
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	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=User:Game_Hunter&amp;diff=1428&amp;oldid=prev</id>
		<title>Game Hunter: couple of quick fixes, made it less wall-of-text</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=User:Game_Hunter&amp;diff=1428&amp;oldid=prev"/>
				<updated>2011-10-11T19:44:24Z</updated>
		
		<summary type="html">&lt;p&gt;couple of quick fixes, made it less wall-of-text&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;col class='diff-content' /&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:44, 11 October 2011&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It's possible that you may know me as [http://www.youtube.com/user/TheUberHunter TheUberHunter on Youtube]. Most of my videos there are '''Let's Play'''s of Chaosforge games. Feel free to suggest runs and stuff there or here (just keep it in the talk page).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It's possible that you may know me as [http://www.youtube.com/user/TheUberHunter TheUberHunter on Youtube]. Most of my videos there are '''Let's Play'''s of Chaosforge games. Feel free to suggest runs and stuff there or here (just keep it in the talk page).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;My history here started in college, when I started playing DoomRL &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;the suggestion of a friend. After &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;playing for &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while&lt;/del&gt;, I noticed that the strategy of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;playing &lt;/del&gt;the game was relatively undocumented, and hey, that's one of my favorite things to do&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, so &lt;/del&gt;I &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;worked on &lt;/del&gt;a guide for collecting badges, of which there are many. [http://forum.chaosforge.org/index.php/topic,3026.0.html Here's the original thread.] It's out-of-date as of this writing, and I'm very willing to hand over the project to someone else&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Ideally, I'd like to start moving it, piece by piece, into the wiki, specifically into the Strategy namespace, so that a lot more people can contribute to it continuously rather than trying to collect everyone's thoughts through forum replies. If you want to get started on that, go right ahead. I eventually went on to collect a fairly decent number of badges: my record so far is 13 Platinums and 8 Diamonds in version 0.9.9.3, though I might try to break that when I have the time&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;My history here started in college&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, around October of 2009&lt;/ins&gt;, when I started playing DoomRL &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/ins&gt;the suggestion of a friend&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. It was something I easily became addicted to and, being one of my first roguelikes, a very new experience&lt;/ins&gt;. After &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;winning &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;few games and moving up to the harder difficulty&lt;/ins&gt;, I noticed that the strategy of the game was relatively undocumented, and hey, that's one of my favorite things to do&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Thus &lt;/ins&gt;I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;set out to write &lt;/ins&gt;a guide for collecting badges, of which there are many. [http://forum.chaosforge.org/index.php/topic,3026.0.html Here's the original thread.] It's out-of-date as of this writing, and I'm very willing to hand over the project to someone else.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;At the start of 2011&lt;/del&gt;, I &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;had become a beta tester and was an active participant in helping the game&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s development. A few of the assemblies you see in the game (stuff &lt;/del&gt;like the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hyperblaster and tactical shotgun) were suggested &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;me. Feeling fairly competent at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game (and understanding numerous technical details)&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I decided to find video recording software and produce some tutorials of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game (see the link &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;my Youtube channel for those: as outdated as they may be, there&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;still plenty of advice &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;applies to later versions)&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;At this point &lt;/del&gt;I &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;try &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do daily videos &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DoomRL&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;although &lt;/del&gt;I &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sometimes move into other games&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ideally&lt;/ins&gt;, I'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;d &lt;/ins&gt;like &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to start moving &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;guide, piece &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;piece, into &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wiki&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;specifically into &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Strategy namespace, so that a lot more people can contribute &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it continuously rather than trying to collect everyone&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thoughts through forum replies. If you want to get started on &lt;/ins&gt;that&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, go right ahead&lt;/ins&gt;. I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eventually went on &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;collect a fairly decent number &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;badges: my record so far is 13 Platinums and 8 Diamonds in version 0.9.9.3&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;though &lt;/ins&gt;I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;might try to break that when I have the time&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In summer 2011, having conversed with a couple of the community's most robust modders, [[User:tehtmi|tehtmi]] and [[User:yaflhdztioxo|yaflhdztioxo (a.k.a. add)]], as well as playing their super-secret projects, I decided to take a crack at the modding business myself. Since then I have begun a rather ambitious project called HereticRL, which seeks to overhaul DoomRL's content and replace it with everything from the game Heretic, a classic first-person shooter that used the original Doom's engine. As of the current modding version &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it's &lt;/del&gt;stalled, as there are a few technical limitations that prevent further construction, but expect some sort of release parallel to DoomRL 0.9.9.5. In the meantime, I've been [http://forum.chaosforge.org/index.php/topic,4683.0.html porting old mods] to the latest version and [[Modding:Tutorial|writing a series of tutorials]] to help anyone wanting to learn how to mod themselves. It's good experience for when I can get back to working on HereticRL.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;At the start of 2011, I had become a beta tester and was an active participant in helping the game's development. A few of the assemblies you see in the game (stuff like the [[hyperblaster]] and [[tactical shotgun]]) were suggested by me. Feeling fairly competent at the game (and understanding numerous technical details), I decided to find video recording software and produce some tutorials of the game (see the link to my Youtube channel for those: as outdated as they may be, there's still plenty of advice that applies to later versions). At this point I try to do daily videos of DoomRL, although I sometimes move into other games.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In summer 2011, having conversed with a couple of the community's most robust modders, [[User:tehtmi|tehtmi]] and [[User:yaflhdztioxo|yaflhdztioxo (a.k.a. add)]], as well as playing their super-secret projects, I decided to take a crack at the modding business myself. Since then I have begun a rather ambitious project called HereticRL, which seeks to overhaul DoomRL's content and replace it with everything from the game Heretic, a classic first-person shooter that used the original Doom's engine. As of the current modding version &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the project is &amp;quot;indefinintely &lt;/ins&gt;stalled&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;, as there are a few technical limitations that prevent further construction, but expect some sort of release parallel to DoomRL 0.9.9.5.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the meantime, I've been [http://forum.chaosforge.org/index.php/topic,4683.0.html porting old mods] to the latest version and [[Modding:Tutorial|writing a series of tutorials]] to help anyone wanting to learn how to mod themselves. It's good experience for when I can get back to working on HereticRL.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Okay, NOW that's everything. If you want to contact me, send a PM on the forums, post on my talk page, or find me in the IRC channel #chaosforge. I try to make myself available.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Okay, NOW that's everything. If you want to contact me, send a PM on the forums, post on my talk page, or find me in the IRC channel #chaosforge. I try to make myself available.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=User:Game_Hunter&amp;diff=1427&amp;oldid=prev</id>
		<title>Game Hunter: woo stuff about me</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=User:Game_Hunter&amp;diff=1427&amp;oldid=prev"/>
				<updated>2011-10-11T19:37:35Z</updated>
		
		<summary type="html">&lt;p&gt;woo stuff about me&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;My username is Game Hunter. I help out as one of the administrators on the Wiki and I am an active member of the Chaosforge community. That's about it!&lt;br /&gt;
&lt;br /&gt;
It's possible that you may know me as [http://www.youtube.com/user/TheUberHunter TheUberHunter on Youtube]. Most of my videos there are '''Let's Play'''s of Chaosforge games. Feel free to suggest runs and stuff there or here (just keep it in the talk page).&lt;br /&gt;
&lt;br /&gt;
My history here started in college, when I started playing DoomRL on the suggestion of a friend. After playing for a while, I noticed that the strategy of playing the game was relatively undocumented, and hey, that's one of my favorite things to do, so I worked on a guide for collecting badges, of which there are many. [http://forum.chaosforge.org/index.php/topic,3026.0.html Here's the original thread.] It's out-of-date as of this writing, and I'm very willing to hand over the project to someone else. Ideally, I'd like to start moving it, piece by piece, into the wiki, specifically into the Strategy namespace, so that a lot more people can contribute to it continuously rather than trying to collect everyone's thoughts through forum replies. If you want to get started on that, go right ahead. I eventually went on to collect a fairly decent number of badges: my record so far is 13 Platinums and 8 Diamonds in version 0.9.9.3, though I might try to break that when I have the time.&lt;br /&gt;
&lt;br /&gt;
At the start of 2011, I had become a beta tester and was an active participant in helping the game's development. A few of the assemblies you see in the game (stuff like the hyperblaster and tactical shotgun) were suggested by me. Feeling fairly competent at the game (and understanding numerous technical details), I decided to find video recording software and produce some tutorials of the game (see the link to my Youtube channel for those: as outdated as they may be, there's still plenty of advice that applies to later versions). At this point I try to do daily videos of DoomRL, although I sometimes move into other games.&lt;br /&gt;
&lt;br /&gt;
In summer 2011, having conversed with a couple of the community's most robust modders, [[User:tehtmi|tehtmi]] and [[User:yaflhdztioxo|yaflhdztioxo (a.k.a. add)]], as well as playing their super-secret projects, I decided to take a crack at the modding business myself. Since then I have begun a rather ambitious project called HereticRL, which seeks to overhaul DoomRL's content and replace it with everything from the game Heretic, a classic first-person shooter that used the original Doom's engine. As of the current modding version it's stalled, as there are a few technical limitations that prevent further construction, but expect some sort of release parallel to DoomRL 0.9.9.5. In the meantime, I've been [http://forum.chaosforge.org/index.php/topic,4683.0.html porting old mods] to the latest version and [[Modding:Tutorial|writing a series of tutorials]] to help anyone wanting to learn how to mod themselves. It's good experience for when I can get back to working on HereticRL.&lt;br /&gt;
&lt;br /&gt;
Okay, NOW that's everything. If you want to contact me, send a PM on the forums, post on my talk page, or find me in the IRC channel #chaosforge. I try to make myself available.&lt;/div&gt;</summary>
		<author><name>Game Hunter</name></author>	</entry>

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