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		<id>https://drl.chaosforge.org/w/index.php?action=history&amp;feed=atom&amp;title=Strategy%3ANanomanufacture_ammo</id>
		<title>Strategy:Nanomanufacture ammo - Revision history</title>
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		<updated>2026-05-09T16:04:33Z</updated>
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	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=3728&amp;oldid=prev</id>
		<title>Omega Tyrant at 08:20, 10 January 2025</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=3728&amp;oldid=prev"/>
				<updated>2025-01-10T08:20:23Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:20, 10 January 2025&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Applying this assembly to a [[Pistol]] if you're a Pistol build, a [[Plasma Rifle]] if you're a rapid fire build, or to any sort of [[exotic]] weapon that your build utilizes well, is pretty much an &amp;quot;I win&amp;quot; button. You'll never have to be concerned with ammo nor reloading for the rest of the run, and you can spam your weapon with impunity at enemies out of sight. You'll only die from this point if you do something really really dumb, or get utterly screwed over.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Applying this assembly to a [[Pistol]] if you're a Pistol build, a [[Plasma Rifle]] if you're a rapid fire build, or to any sort of [[exotic]] weapon that your build utilizes well, is pretty much an &amp;quot;I win&amp;quot; button. You'll never have to be concerned with ammo nor reloading for the rest of the run, and you can spam your weapon with impunity at enemies out of sight. You'll only die from this point if you do something really really dumb, or get utterly screwed over.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course needing a [[Nano mod]] makes this assembly impossible to begin with for the majority of runs, and then needing [[Whizkid]] 2 will shut out even more runs from being able to make it or at least until it's very late in the game. And you probably usually won't want to apply [[Bulk mod]]s to the weapons you would use this assembly on, or at least not only Bulk mods, so it's not improbable that you would shut yourself out of this assembly by applying other mods to a desired weapon first and then finding a Nano mod. With these factors considered, this is not an assembly you can preemptively plan on making in your run. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But if &lt;/del&gt;you find a Nano mod, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have or can &lt;/del&gt;get &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Whizkid 2 without derailing &lt;/del&gt;your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;build&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an appropriate &lt;/del&gt;weapon, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it is definitely something &lt;/del&gt;you should &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;try making then&lt;/del&gt;. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 10:49, 9 April 2017 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course needing a [[Nano mod]] makes this assembly impossible to begin with for the majority of runs, and then needing [[Whizkid]] 2 will shut out even more runs from being able to make it or at least until it's very late in the game. And you probably usually won't want to apply [[Bulk mod]]s to the weapons you would use this assembly on, or at least not only Bulk mods, so it's not improbable that you would shut yourself out of this assembly by applying other mods to a desired weapon first and then finding a Nano mod. With these factors considered, this is not an assembly you can preemptively plan on making in your run. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you do want to try planning for this assembly, you can try hoarding what Bulk mods &lt;/ins&gt;you find &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and avoiding modding your weapon of choice with other mods until [[Hell's Armory]]/[[Deimos Lab]], as those special levels will be your best shot at finding &lt;/ins&gt;a Nano mod &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and it won't take too long until those levels&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with them being on floor 9. However if you don't &lt;/ins&gt;get &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a Nano mod in them, then you should just forget about planning for a Nanomachic weapon and mod &lt;/ins&gt;your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;weapon with something else; you can still find a Nano mod randomly on any floor after, but your chances are very low that you will do so&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even lower that you'll find one early enough to make a difference. In either case, if you're fortunate enough to be able to make a primary &lt;/ins&gt;weapon &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Nanomachic&lt;/ins&gt;, you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;often &lt;/ins&gt;should &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do so&lt;/ins&gt;. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 10:49, 9 April 2017 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An important note is that making your weapon Nanomachic isn't always the best option. Something most people don't know with Nano mods is that you can actually apply up to three of them on ranged weapons, and how they work is if you apply a second Nano mod to a weapon, it removes the delay before your weapon starts recharging ammo (a third would increase the ammo recharged by 1 if you're wondering). The result of this is when firing the weapon, it immediately recharges 1 ammo, which with a single-fire weapon practically results in an infinitely fireable weapon that requires no recharging, but you have room to add three more mods unlike with making it Nanomachic. For example, if you're playing a Pistol build and get two Nano mods from [[Deimos Lab]], rather than making a Nanomachic Pistol or [[Combat pistol]] and then only being able to apply one [[Power mod]], you can apply both Nano mods to your Pistol of choice and then be able to apply three Power mods for a substantially more powerful infinitely fireable Pistol. However, given how very rare it is to get more than one Nano mod even in [[Angel of 100]], this is a scenario you absolutely cannot plan on other than in a full [[Archangel of 666]] game. Then even if you do get more than one Nano mod, you have the conundrum of if adding a couple more mods to your infinitely fireable weapon is worth it over using that second Nano mod on one of your armors, assembling [[Antigrav boots]], or to get a second infinite ammo weapon, but nonetheless you should keep this in mind before instantly making your primary weapon Nanomachic if you're ever lucky enough to end up in a situation where you can consider this.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An important note is that making your weapon Nanomachic isn't always the best option. Something most people don't know with Nano mods is that you can actually apply up to three of them on ranged weapons, and how they work is if you apply a second Nano mod to a weapon, it removes the delay before your weapon starts recharging ammo (a third would increase the ammo recharged by 1 if you're wondering). The result of this is when firing the weapon, it immediately recharges 1 ammo, which with a single-fire weapon practically results in an infinitely fireable weapon that requires no recharging, but you have room to add three more mods unlike with making it Nanomachic. For example, if you're playing a Pistol build and get two Nano mods from [[Deimos Lab]], rather than making a Nanomachic Pistol or [[Combat pistol]] and then only being able to apply one [[Power mod]], you can apply both Nano mods to your Pistol of choice and then be able to apply three Power mods for a substantially more powerful infinitely fireable Pistol. However, given how very rare it is to get more than one Nano mod even in [[Angel of 100]], this is a scenario you absolutely cannot plan on other than in a full [[Archangel of 666]] game. Then even if you do get more than one Nano mod, you have the conundrum of if adding a couple more mods to your infinitely fireable weapon is worth it over using that second Nano mod on one of your armors, assembling [[Antigrav boots]], or to get a second infinite ammo weapon, but nonetheless you should keep this in mind before instantly making your primary weapon Nanomachic if you're ever lucky enough to end up in a situation where you can consider this.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For one more note, if a weapon already inherently recharges ammo, applying a single Nano mod will remove the recharging delay. So with a [[Blaster]], or [[Nuclear plasma rifle]] if you're running [[Ammochain]] as your mastery, a single Nano mod will make them effectively an infinitely fireable weapon but with ''four more'' additional mod slots. As such, with a Blaster, or Nuclear Plasma Rifle as Ammochain, it is always much less optimal to make them Nanomachic over just applying the requisite Nano mod and then four other mods that aren't Bulk mods. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 06:54, 9 July 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For one more note, if a weapon already inherently recharges ammo, applying a single Nano mod will remove the recharging delay. So with a [[Blaster]], or [[Nuclear plasma rifle]] if you're running [[Ammochain]] as your mastery, a single Nano mod will make them effectively an infinitely fireable weapon but with ''four more'' additional mod slots. As such, with a Blaster, or Nuclear Plasma Rifle as Ammochain, it is always much less optimal to make them Nanomachic over just applying the requisite Nano mod and then four other mods that aren't Bulk mods. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 06:54, 9 July 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Omega Tyrant</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=3650&amp;oldid=prev</id>
		<title>Omega Tyrant at 01:36, 12 August 2024</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=3650&amp;oldid=prev"/>
				<updated>2024-08-12T01:36:07Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:36, 12 August 2024&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course needing a [[Nano mod]] makes this assembly impossible to begin with for the majority of runs, and then needing [[Whizkid]] 2 will shut out even more runs from being able to make it or at least until it's very late in the game. And you probably usually won't want to apply [[Bulk mod]]s to the weapons you would use this assembly on, or at least not only Bulk mods, so it's not improbable that you would shut yourself out of this assembly by applying other mods to a desired weapon first and then finding a Nano mod. With these factors considered, this is not an assembly you can preemptively plan on making in your run. But if you find a Nano mod, have or can get Whizkid 2 without derailing your build, and an appropriate weapon, it is definitely something you should try making then. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 10:49, 9 April 2017 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course needing a [[Nano mod]] makes this assembly impossible to begin with for the majority of runs, and then needing [[Whizkid]] 2 will shut out even more runs from being able to make it or at least until it's very late in the game. And you probably usually won't want to apply [[Bulk mod]]s to the weapons you would use this assembly on, or at least not only Bulk mods, so it's not improbable that you would shut yourself out of this assembly by applying other mods to a desired weapon first and then finding a Nano mod. With these factors considered, this is not an assembly you can preemptively plan on making in your run. But if you find a Nano mod, have or can get Whizkid 2 without derailing your build, and an appropriate weapon, it is definitely something you should try making then. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 10:49, 9 April 2017 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An important note is that making your weapon Nanomachic isn't always the best option. Something most people don't know with Nano mods is that you can actually apply up to three of them on ranged weapons, and how they work is if you apply a second Nano mod to a weapon, it removes the delay before your weapon starts recharging ammo (a third would increase the ammo recharged by 1 if you're wondering). The result of this is when firing the weapon, it immediately recharges 1 ammo, which with single-fire weapon practically results in an infinitely fireable weapon that requires no recharging, but you have room to add three more mods unlike with making it Nanomachic. For example, if you're playing a Pistol build and get two Nano mods from [[Deimos Lab]], rather than making a Nanomachic Pistol or [[Combat pistol]] and then only being able to apply one [[Power mod]], you can apply both Nano mods to your Pistol of choice and then be able to apply three Power mods for a substantially more powerful infinitely fireable Pistol. However, given how very rare it is to get more than one Nano mod even in [[Angel of 100]], this is a scenario you absolutely cannot plan on other than in a full [[Archangel of 666]] game. Then even if you do get more than one Nano mod, you have the conundrum of if adding a couple more mods to your infinitely fireable weapon is worth it over using that second Nano mod on one of your armors, assembling [[Antigrav boots]], or to get a second infinite ammo weapon, but nonetheless you should keep this in mind before instantly making your primary weapon Nanomachic if you're ever lucky enough to end up in a situation where you can consider this.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An important note is that making your weapon Nanomachic isn't always the best option. Something most people don't know with Nano mods is that you can actually apply up to three of them on ranged weapons, and how they work is if you apply a second Nano mod to a weapon, it removes the delay before your weapon starts recharging ammo (a third would increase the ammo recharged by 1 if you're wondering). The result of this is when firing the weapon, it immediately recharges 1 ammo, which with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;single-fire weapon practically results in an infinitely fireable weapon that requires no recharging, but you have room to add three more mods unlike with making it Nanomachic. For example, if you're playing a Pistol build and get two Nano mods from [[Deimos Lab]], rather than making a Nanomachic Pistol or [[Combat pistol]] and then only being able to apply one [[Power mod]], you can apply both Nano mods to your Pistol of choice and then be able to apply three Power mods for a substantially more powerful infinitely fireable Pistol. However, given how very rare it is to get more than one Nano mod even in [[Angel of 100]], this is a scenario you absolutely cannot plan on other than in a full [[Archangel of 666]] game. Then even if you do get more than one Nano mod, you have the conundrum of if adding a couple more mods to your infinitely fireable weapon is worth it over using that second Nano mod on one of your armors, assembling [[Antigrav boots]], or to get a second infinite ammo weapon, but nonetheless you should keep this in mind before instantly making your primary weapon Nanomachic if you're ever lucky enough to end up in a situation where you can consider this.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For one more note, if a weapon already inherently recharges ammo, applying a single Nano mod will remove the recharging delay. So with a [[Blaster]], or [[Nuclear plasma rifle]] if you're running [[Ammochain]] as your mastery, a single Nano mod will make them effectively an infinitely fireable weapon but with ''four more'' additional mod slots. As such, with a Blaster, or Nuclear Plasma Rifle as Ammochain, it is always much less optimal to make them Nanomachic over just applying the requisite Nano mod and then four other mods that aren't Bulk mods. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 06:54, 9 July 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For one more note, if a weapon already inherently recharges ammo, applying a single Nano mod will remove the recharging delay. So with a [[Blaster]], or [[Nuclear plasma rifle]] if you're running [[Ammochain]] as your mastery, a single Nano mod will make them effectively an infinitely fireable weapon but with ''four more'' additional mod slots. As such, with a Blaster, or Nuclear Plasma Rifle as Ammochain, it is always much less optimal to make them Nanomachic over just applying the requisite Nano mod and then four other mods that aren't Bulk mods. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 06:54, 9 July 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Omega Tyrant</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=3474&amp;oldid=prev</id>
		<title>Omega Tyrant at 06:59, 9 July 2024</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=3474&amp;oldid=prev"/>
				<updated>2024-07-09T06:59:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 06:59, 9 July 2024&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course needing a [[Nano mod]] makes this assembly impossible to begin with for the majority of runs, and then needing [[Whizkid]] 2 will shut out even more runs from being able to make it or at least until it's very late in the game. And you probably usually won't want to apply [[Bulk mod]]s to the weapons you would use this assembly on, or at least not only Bulk mods, so it's not improbable that you would shut yourself out of this assembly by applying other mods to a desired weapon first and then finding a Nano mod. With these factors considered, this is not an assembly you can preemptively plan on making in your run. But if you find a Nano mod, have or can get Whizkid 2 without derailing your build, and an appropriate weapon, it is definitely something you should try making then. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 10:49, 9 April 2017 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course needing a [[Nano mod]] makes this assembly impossible to begin with for the majority of runs, and then needing [[Whizkid]] 2 will shut out even more runs from being able to make it or at least until it's very late in the game. And you probably usually won't want to apply [[Bulk mod]]s to the weapons you would use this assembly on, or at least not only Bulk mods, so it's not improbable that you would shut yourself out of this assembly by applying other mods to a desired weapon first and then finding a Nano mod. With these factors considered, this is not an assembly you can preemptively plan on making in your run. But if you find a Nano mod, have or can get Whizkid 2 without derailing your build, and an appropriate weapon, it is definitely something you should try making then. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 10:49, 9 April 2017 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An important note is that making your weapon Nanomachic isn't always the best option. Something most people don't know with Nano mods is that you can actually apply up to three of them on ranged weapons, and how they work is if you apply a second Nano mod to a weapon, it removes the delay before your weapon starts recharging ammo (a third would increase the ammo recharged by 1 if you're wondering). The result of this is when firing the weapon, it immediately recharges 1 ammo, which with single-fire weapon practically results in an infinitely fireable weapon that requires no recharging, but you have room to add three more mods unlike with making it Nanomachic. For example, if you're playing a Pistol build and get two Nano mods from [[Deimos Lab]], rather than making a Nanomachic Pistol or [[Combat pistol]] and then only being able to apply one [[Power mod]], you can apply both Nano mods to your Pistol of choice and then be able to apply three Power mods for a substantially more powerful infinitely fireable Pistol. However, given how very rare it is to get more than one Nano mod even in [[Angel of 100]], this is a scenario you absolutely cannot plan on other than a full [[Archangel of 666]] game. Then even if you do get more than one Nano mod, you have the conundrum of if adding a couple more mods to your infinitely fireable weapon is worth it over using that second Nano mod on one of your armors, assembling [[Antigrav boots]], or to get a second infinite ammo weapon, but nonetheless you should keep this in mind before instantly making your primary weapon Nanomachic if you're ever lucky enough to end up in a situation where you can consider this.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An important note is that making your weapon Nanomachic isn't always the best option. Something most people don't know with Nano mods is that you can actually apply up to three of them on ranged weapons, and how they work is if you apply a second Nano mod to a weapon, it removes the delay before your weapon starts recharging ammo (a third would increase the ammo recharged by 1 if you're wondering). The result of this is when firing the weapon, it immediately recharges 1 ammo, which with single-fire weapon practically results in an infinitely fireable weapon that requires no recharging, but you have room to add three more mods unlike with making it Nanomachic. For example, if you're playing a Pistol build and get two Nano mods from [[Deimos Lab]], rather than making a Nanomachic Pistol or [[Combat pistol]] and then only being able to apply one [[Power mod]], you can apply both Nano mods to your Pistol of choice and then be able to apply three Power mods for a substantially more powerful infinitely fireable Pistol. However, given how very rare it is to get more than one Nano mod even in [[Angel of 100]], this is a scenario you absolutely cannot plan on other than &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/ins&gt;a full [[Archangel of 666]] game. Then even if you do get more than one Nano mod, you have the conundrum of if adding a couple more mods to your infinitely fireable weapon is worth it over using that second Nano mod on one of your armors, assembling [[Antigrav boots]], or to get a second infinite ammo weapon, but nonetheless you should keep this in mind before instantly making your primary weapon Nanomachic if you're ever lucky enough to end up in a situation where you can consider this.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For one more note, if a weapon already inherently recharges ammo, applying a single Nano mod will remove the recharging delay. So with a [[Blaster]], or [[Nuclear plasma rifle]] if you're running [[Ammochain]] as your mastery, a single Nano mod will make them effectively an infinitely fireable weapon but with ''four more'' additional mod slots. As such, with a Blaster, or Nuclear Plasma Rifle as Ammochain, it is always much less optimal to make them Nanomachic over just applying the requisite Nano mod and then four other mods that aren't Bulk mods. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 06:54, 9 July 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For one more note, if a weapon already inherently recharges ammo, applying a single Nano mod will remove the recharging delay. So with a [[Blaster]], or [[Nuclear plasma rifle]] if you're running [[Ammochain]] as your mastery, a single Nano mod will make them effectively an infinitely fireable weapon but with ''four more'' additional mod slots. As such, with a Blaster, or Nuclear Plasma Rifle as Ammochain, it is always much less optimal to make them Nanomachic over just applying the requisite Nano mod and then four other mods that aren't Bulk mods. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 06:54, 9 July 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Omega Tyrant</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=3473&amp;oldid=prev</id>
		<title>Omega Tyrant at 06:58, 9 July 2024</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=3473&amp;oldid=prev"/>
				<updated>2024-07-09T06:58:15Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 06:58, 9 July 2024&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course needing a [[Nano mod]] makes this assembly impossible to begin with for the majority of runs, and then needing [[Whizkid]] 2 will shut out even more runs from being able to make it or at least until it's very late in the game. And you probably usually won't want to apply [[Bulk mod]]s to the weapons you would use this assembly on, or at least not only Bulk mods, so it's not improbable that you would shut yourself out of this assembly by applying other mods to a desired weapon first and then finding a Nano mod. With these factors considered, this is not an assembly you can preemptively plan on making in your run. But if you find a Nano mod, have or can get Whizkid 2 without derailing your build, and an appropriate weapon, it is definitely something you should try making then. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 10:49, 9 April 2017 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course needing a [[Nano mod]] makes this assembly impossible to begin with for the majority of runs, and then needing [[Whizkid]] 2 will shut out even more runs from being able to make it or at least until it's very late in the game. And you probably usually won't want to apply [[Bulk mod]]s to the weapons you would use this assembly on, or at least not only Bulk mods, so it's not improbable that you would shut yourself out of this assembly by applying other mods to a desired weapon first and then finding a Nano mod. With these factors considered, this is not an assembly you can preemptively plan on making in your run. But if you find a Nano mod, have or can get Whizkid 2 without derailing your build, and an appropriate weapon, it is definitely something you should try making then. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 10:49, 9 April 2017 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An important note is that making your weapon Nanomachic isn't always the best option. Something most people don't know with Nano mods is that you can actually apply up to three of them on ranged weapons, and how they work is if you apply a second Nano mod to a weapon, it removes the delay before your weapon starts recharging ammo (a third would increase the ammo recharged by 1 if you're wondering). The result of this is when firing the weapon, it immediately recharges 1 ammo, which with single-fire weapon practically results in an infinitely fireable weapon that requires no recharging, but you have room to add three more mods unlike with making it Nanomachic. For example, if you're playing a Pistol build and get two Nano mods from [[Deimos Lab]], rather than making a Nanomachic Pistol or [[Combat pistol]] and then only being able to apply one [[Power mod]], you can apply both Nano mods and then be able to apply three Power mods for a substantially more powerful infinitely fireable Pistol. However, given how very rare it is to get more than one Nano mod even in [[Angel of 100]], this is a scenario you absolutely cannot plan on other than a full [[Archangel of 666]] game. Then even if you do get more than one Nano mod, you have the conundrum of if adding a couple more mods to your infinitely fireable weapon is worth it over using that second Nano mod on one of your armors, assembling [[Antigrav boots]], or to get a second infinite ammo weapon, but nonetheless you should keep this in mind before instantly making your primary weapon Nanomachic if you're ever lucky enough to end up in a situation where you can consider this.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An important note is that making your weapon Nanomachic isn't always the best option. Something most people don't know with Nano mods is that you can actually apply up to three of them on ranged weapons, and how they work is if you apply a second Nano mod to a weapon, it removes the delay before your weapon starts recharging ammo (a third would increase the ammo recharged by 1 if you're wondering). The result of this is when firing the weapon, it immediately recharges 1 ammo, which with single-fire weapon practically results in an infinitely fireable weapon that requires no recharging, but you have room to add three more mods unlike with making it Nanomachic. For example, if you're playing a Pistol build and get two Nano mods from [[Deimos Lab]], rather than making a Nanomachic Pistol or [[Combat pistol]] and then only being able to apply one [[Power mod]], you can apply both Nano mods &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to your Pistol of choice &lt;/ins&gt;and then be able to apply three Power mods for a substantially more powerful infinitely fireable Pistol. However, given how very rare it is to get more than one Nano mod even in [[Angel of 100]], this is a scenario you absolutely cannot plan on other than a full [[Archangel of 666]] game. Then even if you do get more than one Nano mod, you have the conundrum of if adding a couple more mods to your infinitely fireable weapon is worth it over using that second Nano mod on one of your armors, assembling [[Antigrav boots]], or to get a second infinite ammo weapon, but nonetheless you should keep this in mind before instantly making your primary weapon Nanomachic if you're ever lucky enough to end up in a situation where you can consider this.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For one more note, if a weapon already inherently recharges ammo, applying a single Nano mod will remove the recharging delay. So with a [[Blaster]], or [[Nuclear plasma rifle]] if you're running [[Ammochain]] as your mastery, a single Nano mod will make them effectively an infinitely fireable weapon but with ''four more'' additional mod slots. As such, with a Blaster, or Nuclear Plasma Rifle as Ammochain, it is always much less optimal to make them Nanomachic over just applying the requisite Nano mod and then four other mods that aren't Bulk mods. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 06:54, 9 July 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For one more note, if a weapon already inherently recharges ammo, applying a single Nano mod will remove the recharging delay. So with a [[Blaster]], or [[Nuclear plasma rifle]] if you're running [[Ammochain]] as your mastery, a single Nano mod will make them effectively an infinitely fireable weapon but with ''four more'' additional mod slots. As such, with a Blaster, or Nuclear Plasma Rifle as Ammochain, it is always much less optimal to make them Nanomachic over just applying the requisite Nano mod and then four other mods that aren't Bulk mods. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 06:54, 9 July 2024 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Omega Tyrant</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=3472&amp;oldid=prev</id>
		<title>Omega Tyrant at 06:54, 9 July 2024</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=3472&amp;oldid=prev"/>
				<updated>2024-07-09T06:54:39Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;col class='diff-content' /&gt;
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			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 06:54, 9 July 2024&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{infostrat switch}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{infostrat switch}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Applying this assembly to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an exotic &lt;/del&gt;Pistol if you're a Pistol build, a [[Plasma Rifle]] if you're a rapid fire build &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(especially if you're using [[Cateye]])&lt;/del&gt;, or to any sort of [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rocket Launcher&lt;/del&gt;]], is pretty much &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;&amp;quot;I win&amp;quot; button. You'll never have to be concerned with ammo nor reloading for the rest of the run, and you can spam your weapon with impunity at enemies out of sight. You'll only die from this point if you do something really really dumb, or get utterly screwed over.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Applying this assembly to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a [[&lt;/ins&gt;Pistol&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;if you're a Pistol build, a [[Plasma Rifle]] if you're a rapid fire build, or to any sort of [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;exotic&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;weapon that your build utilizes well&lt;/ins&gt;, is pretty much &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an &lt;/ins&gt;&amp;quot;I win&amp;quot; button. You'll never have to be concerned with ammo nor reloading for the rest of the run, and you can spam your weapon with impunity at enemies out of sight. You'll only die from this point if you do something really really dumb, or get utterly screwed over.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course needing a [[Nano mod]] makes this assembly impossible to begin with for the majority of runs, and then needing [[Whizkid]] 2 will shut out even more runs from being able to make it or at least until it's very late in the game. And you probably usually won't want to apply [[Bulk mod]]s to the weapons you would use this assembly on, so it's not improbable that you would shut yourself out of this assembly by applying other mods to a desired weapon and then finding a Nano mod. With these factors considered, this is not an assembly you can preemptively plan on making in your run. But if you find a Nano mod, have or can get Whizkid 2 without derailing your build, and an appropriate weapon, it is definitely something you should try making then. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 10:49, 9 April 2017 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course needing a [[Nano mod]] makes this assembly impossible to begin with for the majority of runs, and then needing [[Whizkid]] 2 will shut out even more runs from being able to make it or at least until it's very late in the game. And you probably usually won't want to apply [[Bulk mod]]s to the weapons you would use this assembly on&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, or at least not only Bulk mods&lt;/ins&gt;, so it's not improbable that you would shut yourself out of this assembly by applying other mods to a desired weapon &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first &lt;/ins&gt;and then finding a Nano mod. With these factors considered, this is not an assembly you can preemptively plan on making in your run. But if you find a Nano mod, have or can get Whizkid 2 without derailing your build, and an appropriate weapon, it is definitely something you should try making then. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 10:49, 9 April 2017 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;An important note is that making your weapon Nanomachic isn't always the best option. Something most people don't know with Nano mods is that you can actually apply up to three of them on ranged weapons, and how they work is if you apply a second Nano mod to a weapon, it removes the delay before your weapon starts recharging ammo (a third would increase the ammo recharged by 1 if you're wondering). The result of this is when firing the weapon, it immediately recharges 1 ammo, which with single-fire weapon practically results in an infinitely fireable weapon that requires no recharging, but you have room to add three more mods unlike with making it Nanomachic. For example, if you're playing a Pistol build and get two Nano mods from [[Deimos Lab]], rather than making a Nanomachic Pistol or [[Combat pistol]] and then only being able to apply one [[Power mod]], you can apply both Nano mods and then be able to apply three Power mods for a substantially more powerful infinitely fireable Pistol. However, given how very rare it is to get more than one Nano mod even in [[Angel of 100]], this is a scenario you absolutely cannot plan on other than a full [[Archangel of 666]] game. Then even if you do get more than one Nano mod, you have the conundrum of if adding a couple more mods to your infinitely fireable weapon is worth it over using that second Nano mod on one of your armors, assembling [[Antigrav boots]], or to get a second infinite ammo weapon, but nonetheless you should keep this in mind before instantly making your primary weapon Nanomachic if you're ever lucky enough to end up in a situation where you can consider this.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For one more note, if a weapon already inherently recharges ammo, applying a single Nano mod will remove the recharging delay. So with a [[Blaster]], or [[Nuclear plasma rifle]] if you're running [[Ammochain]] as your mastery, a single Nano mod will make them effectively an infinitely fireable weapon but with ''four more'' additional mod slots. As such, with a Blaster, or Nuclear Plasma Rifle as Ammochain, it is always much less optimal to make them Nanomachic over just applying the requisite Nano mod and then four other mods that aren't Bulk mods. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 06:54, 9 July 2024 &lt;/ins&gt;(UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Omega Tyrant</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=2945&amp;oldid=prev</id>
		<title>Omega Tyrant at 10:51, 9 April 2017</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=2945&amp;oldid=prev"/>
				<updated>2017-04-09T10:51:01Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 10:51, 9 April 2017&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{infostrat switch}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Applying this assembly to an exotic Pistol if you're a Pistol build, a [[Plasma Rifle]] if you're a rapid fire build (especially if you're using [[Cateye]]), or to any sort of [[Rocket Launcher]], is pretty much a &amp;quot;I win&amp;quot; button. You'll never have to be concerned with ammo nor reloading for the rest of the run, and you can spam your weapon with impunity at enemies out of sight. You'll only die from this point if you do something really really dumb, or get utterly screwed over.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Applying this assembly to an exotic Pistol if you're a Pistol build, a [[Plasma Rifle]] if you're a rapid fire build (especially if you're using [[Cateye]]), or to any sort of [[Rocket Launcher]], is pretty much a &amp;quot;I win&amp;quot; button. You'll never have to be concerned with ammo nor reloading for the rest of the run, and you can spam your weapon with impunity at enemies out of sight. You'll only die from this point if you do something really really dumb, or get utterly screwed over.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course needing a [[Nano mod]] makes this assembly impossible to begin with for the majority of runs, and then needing [[Whizkid]] 2 will shut out even more runs from being able to make it or at least until it's very late in the game. And you probably usually won't want to apply [[Bulk mod]]s to the weapons you would use this assembly on, so it's not improbable that you would shut yourself out of this assembly by applying other mods to a desired weapon and then finding a Nano mod. With these factors considered, this is not an assembly you can preemptively plan on making in your run. But if you find a Nano mod, have or can get Whizkid 2 without derailing your build, and an appropriate weapon, it is definitely something you should try making then. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 10:49, 9 April 2017 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course needing a [[Nano mod]] makes this assembly impossible to begin with for the majority of runs, and then needing [[Whizkid]] 2 will shut out even more runs from being able to make it or at least until it's very late in the game. And you probably usually won't want to apply [[Bulk mod]]s to the weapons you would use this assembly on, so it's not improbable that you would shut yourself out of this assembly by applying other mods to a desired weapon and then finding a Nano mod. With these factors considered, this is not an assembly you can preemptively plan on making in your run. But if you find a Nano mod, have or can get Whizkid 2 without derailing your build, and an appropriate weapon, it is definitely something you should try making then. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 10:49, 9 April 2017 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Omega Tyrant</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=2944&amp;oldid=prev</id>
		<title>Omega Tyrant: Created page with &quot; Applying this assembly to an exotic Pistol if you're a Pistol build, a Plasma Rifle if you're a rapid fire build (especially if you're using Cateye), or to any sort o...&quot;</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Strategy:Nanomanufacture_ammo&amp;diff=2944&amp;oldid=prev"/>
				<updated>2017-04-09T10:49:52Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot; Applying this assembly to an exotic Pistol if you&amp;#039;re a Pistol build, a &lt;a href=&quot;/wiki/Plasma_Rifle&quot; class=&quot;mw-redirect&quot; title=&quot;Plasma Rifle&quot;&gt;Plasma Rifle&lt;/a&gt; if you&amp;#039;re a rapid fire build (especially if you&amp;#039;re using &lt;a href=&quot;/wiki/Cateye&quot; class=&quot;mw-redirect&quot; title=&quot;Cateye&quot;&gt;Cateye&lt;/a&gt;), or to any sort o...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
Applying this assembly to an exotic Pistol if you're a Pistol build, a [[Plasma Rifle]] if you're a rapid fire build (especially if you're using [[Cateye]]), or to any sort of [[Rocket Launcher]], is pretty much a &amp;quot;I win&amp;quot; button. You'll never have to be concerned with ammo nor reloading for the rest of the run, and you can spam your weapon with impunity at enemies out of sight. You'll only die from this point if you do something really really dumb, or get utterly screwed over.&lt;br /&gt;
&lt;br /&gt;
Of course needing a [[Nano mod]] makes this assembly impossible to begin with for the majority of runs, and then needing [[Whizkid]] 2 will shut out even more runs from being able to make it or at least until it's very late in the game. And you probably usually won't want to apply [[Bulk mod]]s to the weapons you would use this assembly on, so it's not improbable that you would shut yourself out of this assembly by applying other mods to a desired weapon and then finding a Nano mod. With these factors considered, this is not an assembly you can preemptively plan on making in your run. But if you find a Nano mod, have or can get Whizkid 2 without derailing your build, and an appropriate weapon, it is definitely something you should try making then. [[User:Omega Tyrant|Omega Tyrant]] ([[User talk:Omega Tyrant|talk]]) 10:49, 9 April 2017 (UTC)&lt;/div&gt;</summary>
		<author><name>Omega Tyrant</name></author>	</entry>

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