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		<id>https://drl.chaosforge.org/w/index.php?action=history&amp;feed=atom&amp;title=Strategy%3ACity_of_Skulls</id>
		<title>Strategy:City of Skulls - Revision history</title>
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		<updated>2026-04-29T07:41:54Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Strategy:City_of_Skulls&amp;diff=2264&amp;oldid=prev</id>
		<title>Tylor at 22:45, 18 February 2013</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Strategy:City_of_Skulls&amp;diff=2264&amp;oldid=prev"/>
				<updated>2013-02-18T22:45:11Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:45, 18 February 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Start from one side, and advance gradually, so you are not attacked from different sides. Repeat for second wave. Retreat if necessary, to &amp;quot;compact&amp;quot; enemies for easy shotgunning.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Start from one side, and advance gradually, so you are not attacked from different sides. Repeat for second wave. Retreat if necessary, to &amp;quot;compact&amp;quot; enemies for easy shotgunning.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skulls that [[Agony elemental]] drops are useful for [[Mortuary]], because they destroy all corpses at big radius. But most important is [[Hatred skull]], because it is one of very few ways of getting berserk status on demand, and it lets even brute-less character to clear [[Unholy Cathedral]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skulls that [[Agony elemental]] drops are useful for [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/ins&gt;Mortuary]], because they destroy all corpses at big radius. But most important is [[Hatred skull]], because it is one of very few ways of getting berserk status on demand, and it lets even brute-less character to clear [[Unholy Cathedral]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tylor</name></author>	</entry>

	<entry>
		<id>https://drl.chaosforge.org/w/index.php?title=Strategy:City_of_Skulls&amp;diff=2263&amp;oldid=prev</id>
		<title>Tylor: Created page with &quot;One BFG blast clear souls in big radius, so it is recommended to do it first thing after activating lever. If you for some reason can't use BFG, rocket jump away or use phase dev...&quot;</title>
		<link rel="alternate" type="text/html" href="https://drl.chaosforge.org/w/index.php?title=Strategy:City_of_Skulls&amp;diff=2263&amp;oldid=prev"/>
				<updated>2013-02-18T22:44:43Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;One BFG blast clear souls in big radius, so it is recommended to do it first thing after activating lever. If you for some reason can&amp;#039;t use BFG, rocket jump away or use phase dev...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;One BFG blast clear souls in big radius, so it is recommended to do it first thing after activating lever.&lt;br /&gt;
If you for some reason can't use BFG, rocket jump away or use phase device.&lt;br /&gt;
&lt;br /&gt;
After that, apply standard anti-[[pain elemental]] measures (i.e. shotguns).&lt;br /&gt;
&lt;br /&gt;
Sufficiently strong melee also can work, as long as you don't have too many souls at your throat at the same time.&lt;br /&gt;
&lt;br /&gt;
Start from one side, and advance gradually, so you are not attacked from different sides. Repeat for second wave. Retreat if necessary, to &amp;quot;compact&amp;quot; enemies for easy shotgunning.&lt;br /&gt;
&lt;br /&gt;
Skulls that [[Agony elemental]] drops are useful for [[Mortuary]], because they destroy all corpses at big radius. But most important is [[Hatred skull]], because it is one of very few ways of getting berserk status on demand, and it lets even brute-less character to clear [[Unholy Cathedral]].&lt;/div&gt;</summary>
		<author><name>Tylor</name></author>	</entry>

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